I have nothing to do today, and I want to try a simulated typing game. The following is the rendering, which will record and judge typing. If you add the setInterval function to the periphery, you can test the typing speed.
html
<div class="wrapper"> <div id="text">A</div> <input type="text" id="ipt"> </div>
css
body, html { width: 100%; height: 100%; } .wrapper { width: 400px; margin: 20px auto; } div { font-size: 100px; font-weight: 900; text-align: center; } input{ width: 400px; margin: 20px auto; }
js
var str = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' var text = document.getElementById('text') var ipt = document.getElementById('ipt') var res; var newRes; var random = Math.round(Math.random() * 25); var count = 0 window.onkeyup = function (e) { var random = Math.round(Math.random() * 25); newRes = str[random] res = text.innerHTML text.innerHTML = newRes if(e.keyCode == res.charCodeAt(0)){ count++; ipt.value = ''; }else{ alert('game over' + ' ' +'您的得分是'+ ':' + count) count = 0; ipt.value = ''; } }
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