In front-end interviews, we are often asked how to use CSS to implement dice/mahjong layout. The following article will introduce to you how to use CSS to create a 3D dice (Flex and Grid layout implement 3D dice). I hope it will be helpful to you!
You can learn from this article:
First, define the HTML structure of the six sides of the dice:
<div class="dice-box"> <div class="dice first-face"> <span class="dot"></span> </div> <div class="dice second-face"> <span class="dot"></span> <span class="dot"></span> </div> <div class="dice third-face"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="dice fourth-face"> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> </div> <div class="fifth-face dice"> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> </div> <div class="dice sixth-face"> <div class="column"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> </div> </div>
Let’s implement the basic style of each surface and each point:
.dice { width: 200px; height: 200px; padding: 20px; background-color: tomato; border-radius: 10%; } .dot { display: inline-block; width: 50px; height: 50px; border-radius: 50%; background-color: white; }
The effect is as follows:
(1 ) A point
HTML structure is as follows:
<div class="dice first-face"> <span class="dot"></span> </div>
To implement the first face, you only need to center it horizontally and vertically:
The code is implemented as follows:
.first-face { display: flex; justify-content: center; align-items: center; }
Now the first side is like this:
(2) Two points
HTML structure is as follows:
<div class="dice second-face"> <span class="dot"></span> <span class="dot"></span> </div>
First set the parent element of the second side to flex layout and add the following attributes:
justify-content: space-between: Place child elements at the beginning and end of the flex container.
.second-face { display: flex; justify-content : space-between; }
The current point position is as follows:
At this time, the first point is in the correct position: the upper left corner. And the second point needs to be in the lower right corner. So, let's use the align-self property to individually adjust the position of the second point:
align-self: flex-end: Align the item to the end of the Flex container.
.second-face .dot:nth-of-type(2) { align-self: flex-end; }
Now the second side looks like this:
(3) Three dots
The HTML structure is as follows:
<div class="dice third-face"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div>
The third side can be achieved by placing another center point on the second side.
.third-face { display: flex; justify-content : space-between; } .third-face .dot:nth-of-type(2) { align-self: center; } .third-face .dot:nth-of-type(3) { align-self: flex-end; }
Now the third side looks like this:
If you want the first point to be in the upper right corner and the third point to be in the lower left corner corner, you can change the align-self of the first point to flex-end, the second point remains unchanged, and the third point does not need to be set. The default is on the far left:
.third-face { display: flex; justify-content : space-between; } .third-face .dot:nth-of-type(1) { align-self :flex-end; } .third-face .dot:nth-of-type(2) { align-self :center; }
Now the third side is Like this:
(4) Four points
HTML structure is as follows:
<div class="dice fourth-face"> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> </div>
In the face of four points, you can Divide it into two rows with two columns each. One row will be at flex-start and the other row will be at flex-end . And add justify-content: space-between to place it on the left and right side of the dice.
.fourth-face { display: flex; justify-content: space-between }
Next, you need to layout the two column points respectively:
.fourth-face .column { display: flex; flex-direction: column; justify-content: space-between; }
Now the fourth side looks like this:
(5) Five points
The HTML structure is as follows:
<div class="fifth-face dice"> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> </div> </div>
The difference between the fifth side and the fourth side is that there is an extra dot in the middle. Therefore, you can add a column in the middle based on the fourth side. The style is as follows:
.fifth-face { display: flex; justify-content: space-between } .fifth-face .column { display: flex; flex-direction: column; justify-content: space-between; }
Now the fifth side looks like this:
You also need to correct To adjust the middle point, you can set justify-content to center to center it vertically:
.fifth-face .column:nth-of-type(2) { justify-content: center; }
Now the fifth side looks like this:
(6 ) Six points
HTML structure is as follows:
<div class="dice sixth-face"> <div class="column"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="column"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> </div>
The layout of the sixth side is almost exactly the same as the fourth one, except that each column has one more element. The layout is implemented as follows:
.sixth-face { display: flex; justify-content: space-between } .sixth-face .column { display: flex; flex-direction: column; justify-content: space-between; }
Now the sixth side is like this:
骰子每个面其实可以想象成一个 3 x 3 的网格,其中每个单元格代表一个点的位置:
+---+---+---+
| a | b | c |
+---+---+---+
| d | e | f |
+---+---+---+
| g | h | i |
+---+---+---+
要创建一个 3 x 3 的网格,只需要设置一个容器元素,并且设置三个大小相同的行和列:
.dice { display: grid; grid-template-rows: 1fr 1fr 1fr; grid-template-columns: 1fr 1fr 1fr; }
这里的 fr 单位允许将行或列的大小设置为网格容器可用空间的一部分,这上面的例子中,我们需要三分之一的可用空间,所以设置了 1fr 三次。
我们还可以使用 repeat(3, 1fr) 将 1fr 重复 3 次,来代替 1fr 1fr 1fr。还可以使用定义行/列的grid-template速记属性将上述代码进行简化:
.dice { display: grid; grid-template: repeat(3, 1fr) / repeat(3, 1fr); }
每个面所需要定义的 HTML 就像是这样:
<div class="dice"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div>
所有的点将自动放置在每个单元格中,从左到右:
现在我们需要为每个骰子值定位点数。开始时我们提到,可以将每个面分成 3 x 3 的表格,但是这些表格并不是每一个都是我们需要的,分析骰子的六个面,可以发现,我们只需要以下七个位置的点:
+---+---+---+
| a | | c |
+---+---+---+
| e | g | f |
+---+---+---+
| d | | b |
+---+---+---+
我们可以使用grid-template-areas属性将此布局转换为 CSS:
.dice { display: grid; grid-template-areas: "a . c" "e g f" "d . b"; }
因此,我们可以不使用传统的单位来调整行和列的大小,而只需使用名称来引用每个单元格。其语法本身提供了网格结构的可视化,名称由网格项的网格区域属性定义。中间列中的点表示一个空单元格。
下面来使用grid-area属性为网格项命名,然后,网格模板可以通过其名称引用该项目,以将其放置在网格中的特定区域中。:nth-child()伪选择器允许单独定位每个点。
.dot:nth-child(2) { grid-area: b; } .dot:nth-child(3) { grid-area: c; } .dot:nth-child(4) { grid-area: d; } .dot:nth-child(5) { grid-area: e; } .dot:nth-child(6) { grid-area: f; }
现在六个面的样式如下:
可以看到,1、3、5的布局仍然是不正确的,只需要重新定位每个骰子的最后一个点即可:
.dot:nth-child(odd):last-child { grid-area: g; }
这时所有点的位置都正确了:
对于上面的 CSS,对应的 HTML分别是父级为一个p标签,该面有几个点,子级就有几个span标签。代码如下:
<div class="dice-box"> <div class="dice first-face"> <span class="dot"></span> </div> <div class="dice second-face"> <span class="dot"></span> <span class="dot"></span> </div> <div class="dice third-face"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="dice fourth-face"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="fifth-face dice"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> <div class="dice sixth-face"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> </div>
整体的 CSS 代码如下:
.dice { width: 200px; height: 200px; padding: 20px; background-color: tomato; border-radius: 10%; display: grid; grid-template: repeat(3, 1fr) / repeat(3, 1fr); grid-template-areas: "a . c" "e g f" "d . b"; } .dot { display: inline-block; width: 50px; height: 50px; border-radius: 50%; background-color: white; } .dot:nth-child(2) { grid-area: b; } .dot:nth-child(3) { grid-area: c; } .dot:nth-child(4) { grid-area: d; } .dot:nth-child(5) { grid-area: e; } .dot:nth-child(6) { grid-area: f; } .dot:nth-child(odd):last-child { grid-area: g; }
上面我们分别使用 Flex 和 Grid 布局实现了骰子的六个面,下面来这将六个面组合成一个正方体。
首先对六个面进行一些样式修改:
.dice { width: 200px; height: 200px; padding: 20px; box-sizing: border-box; opacity: 0.7; background-color: tomato; position: absolute; }
定义它们的父元素:
.dice-box { width: 200px; height: 200px; position: relative; transform-style: preserve-3d; transform: rotateY(185deg) rotateX(150deg) rotateZ(315deg); }
其中,transform-style: preserve-3d;表示所有子元素在3D空间中呈现。这里的transform 的角度不重要,主要是便于后面查看。
此时六个面的这样的:
看起来有点奇怪,所有面都叠加在一起。不要急,我们来一个个调整位置。
首先将第一个面在 Z 轴移动 100px:
.first-face { transform: translateZ(100px); }
第一面就到了所有面的上方:
因为每个面的宽高都是 200px,所以将第六面沿 Z 轴向下调整 100px:
.sixth-face { transform: translateZ(-100px); }
第六面就到了所有面的下方:
下面来调整第二面,将其在X轴向后移动 100px,并沿着 Y 轴旋转 -90 度:
.second-face { transform: translateX(-100px) rotateY(-90deg); }
此时六个面是这样的:
下面来调整第二面的对面:第五面,将其沿 X 轴的正方向移动 100px,并沿着 Y 轴方向选择 90 度:
.fifth-face { transform: translateX(100px) rotateY(90deg); }
此时六个面是这样的:
下面来调整第三面,道理同上:
.third-face { transform: translateY(100px) rotateX(90deg); }
此时六个面是这样的:
最后来调整第五面:
.fourth-face { transform: translateY(-100px) rotateX(90deg); }
此时六个面就组成了一个完整的正方体:
下面来为这个骰子设置一个动画,让它转起来:
@keyframes rotate { from { transform: rotateY(0) rotateX(45deg) rotateZ(45deg); } to { transform: rotateY(360deg) rotateX(45deg) rotateZ(45deg); } } .dice-box { animation: rotate 5s linear infinite; }
最终的效果如下:
在线体验:
3D 骰子-Flex:https://codepen.io/cugergz/pen/jOzYGyV
3D 骰子-Grid:https://codepen.io/cugergz/pen/GROMgEe
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