Compared with the tool functions of
Vue2, the tool functions of
##Vue3
have changed a lot. My personal feeling is mainly reflected in the syntax. Fully embrace
es6; [Related recommendations:
vuejs video tutorial, web front-end development]
: Generate an object similar to
Set, use Used to determine whether a certain value exists
: Empty object
: Empty array
: Empty function
: Function that returns
false
: Determine whether it is
on Events starting with
: Determine the string starting with
onUpdate
: Merge objects
: Remove a value from the array
: Determine whether the object has a certain attribute
: Determines whether it is an array
: Determines whether it is
Map
Set
Date
RegExp
Symbol
Promise
Object.prototype.toString
##toTypeString
toRawType
isPlainObject
isIntegerKey
isReservedProp
isBuiltInDirective
camelize
hyphenate
capitalize
toHandlerKey of the event handler
hasChanged
invokeArrayFns
def
looseToNumber
toNumber
getGlobalThis
genPropsAccessExp
this Most of them are the same as the tool functions of Vue2, this Quick reading;
If you want more details, you can read the article I wrote before:
[Source code reading] Analysis of 36 utility functions in the Vue2 source code shared module
And this time it is the direct source code, the ts
version, which is no longer processed intojs, so read the
ts source code directly;
Official start
export function makeMap( str: string, expectsLowerCase?: boolean ): (key: string) => boolean { const map: Record<string, boolean> = Object.create(null) const list: Array<string> = str.split(',') for (let i = 0; i < list.length; i++) { map[list[i]] = true } return expectsLowerCase ? val => !!map[val.toLowerCase()] : val => !!map[val] }
makeMap.ts file, directly use the
export keyword to export after importing it. The implementation method is the same as the implementation method of
Vue2;
export const EMPTY_OBJ: { readonly [key: string]: any } = __DEV__ ? Object.freeze({}) : {} export const EMPTY_ARR = __DEV__ ? Object.freeze([]) : []
EMPTY_OBJ
和EMPTY_ARR
的实现方式和Vue2
的emptyObject
相同,都是使用Object.freeze
冻结对象,防止对象被修改;
export const NOOP = () => {}
和Vue2
的noop
实现方式相同,都是一个空函数,移除了入参;
/** * Always return false. */ export const NO = () => false
和Vue2
的no
实现方式相同,都是一个返回false
的函数,移除了入参;
const onRE = /^on[^a-z]/ export const isOn = (key: string) => onRE.test(key)
判断是否是on
开头的事件,并且on
后面的第一个字符不是小写字母;
export const isModelListener = (key: string) => key.startsWith('onUpdate:')
判断是否是onUpdate:
开头的字符串;
参考:startWith
export const extend = Object.assign
直接拥抱es6
的Object.assign
,Vue2
的实现方式是使用for in
循环;
export const remove = <T>(arr: T[], el: T) => { const i = arr.indexOf(el) if (i > -1) { arr.splice(i, 1) } }
对比于Vue2
删除了一些代码,之前的快速删除最后一个元素的判断不见了;
猜测可能是因为有bug
,因为大家都知道Vue2
的数组响应式必须使用Array
的api
,那样操作可能会导致数组响应式失效;
const hasOwnProperty = Object.prototype.hasOwnProperty export const hasOwn = ( val: object, key: string | symbol ): key is keyof typeof val => hasOwnProperty.call(val, key)
使用的是Object.prototype.hasOwnProperty
,和Vue2
相同;
export const isArray = Array.isArray
使用的是Array.isArray
,和Vue2
相同;
export const isMap = (val: unknown): val is Map<any, any> => toTypeString(val) === '[object Map]' export const isSet = (val: unknown): val is Set<any> => toTypeString(val) === '[object Set]' export const isDate = (val: unknown): val is Date => toTypeString(val) === '[object Date]' export const isRegExp = (val: unknown): val is RegExp => toTypeString(val) === '[object RegExp]'
都是使用Object.toString
来判断类型,对比于Vue2
新增了isMap
和isSet
和isDate
,实现方式没变;
export const isFunction = (val: unknown): val is Function => typeof val === 'function' export const isString = (val: unknown): val is string => typeof val === 'string' export const isSymbol = (val: unknown): val is symbol => typeof val === 'symbol' export const isObject = (val: unknown): val is Record<any, any> => val !== null && typeof val === 'object'
和Vue2
的实现方式相同,都是使用typeof
来判断类型,新增了isSymbol
;
export const isPromise = <T = any>(val: unknown): val is Promise<T> => { return isObject(val) && isFunction(val.then) && isFunction(val.catch) }
和Vue2
对比修改了实现方式,但是判断逻辑没变;
export const objectToString = Object.prototype.toString
直接是Object.prototype.toString
;
export const toTypeString = (value: unknown): string => objectToString.call(value)
对入参执行Object.prototype.toString
;
export const toRawType = (value: unknown): string => { // extract "RawType" from strings like "[object RawType]" return toTypeString(value).slice(8, -1) }
和Vue2
的实现方式相同;
export const isPlainObject = (val: unknown): val is object => toTypeString(val) === '[object Object]'
和Vue2
的实现方式相同;
export const isIntegerKey = (key: unknown) => isString(key) && key !== 'NaN' && key[0] !== '-' && '' + parseInt(key, 10) === key
判断一个字符串是不是由一个整数组成的;
export const isReservedProp = /*#__PURE__*/ makeMap( // the leading comma is intentional so empty string "" is also included ',key,ref,ref_for,ref_key,' + 'onVnodeBeforeMount,onVnodeMounted,' + 'onVnodeBeforeUpdate,onVnodeUpdated,' + 'onVnodeBeforeUnmount,onVnodeUnmounted' )
使用makeMap
生成一个对象,用于判断入参是否是内部保留的属性;
export const isBuiltInDirective = /*#__PURE__*/ makeMap( 'bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text,memo' )
使用makeMap
生成一个对象,用于判断入参是否是内置的指令;
const cacheStringFunction = <T extends (str: string) => string>(fn: T): T => { const cache: Record<string, string> = Object.create(null) return ((str: string) => { const hit = cache[str] return hit || (cache[str] = fn(str)) }) as T }
同Vue2
的cached
相同,用于缓存字符串;
const camelizeRE = /-(\w)/g /** * @private */ export const camelize = cacheStringFunction((str: string): string => { return str.replace(camelizeRE, (_, c) => (c ? c.toUpperCase() : '')) })
将-
连接的字符串转换为驼峰式,同Vue2
的camelize
相同;
const hyphenateRE = /\B([A-Z])/g /** * @private */ export const hyphenate = cacheStringFunction((str: string) => str.replace(hyphenateRE, '-$1').toLowerCase() )
将驼峰式字符串转换为-
连接的字符串,同Vue2
的hyphenate
相同;
/** * @private */ export const capitalize = cacheStringFunction( (str: string) => str.charAt(0).toUpperCase() + str.slice(1) )
将字符串首字母大写,同Vue2
的capitalize
相同;
/** * @private */ export const toHandlerKey = cacheStringFunction((str: string) => str ? `on${capitalize(str)}` : `` )
将字符串首字母大写并在前面加上on
;
// compare whether a value has changed, accounting for NaN. export const hasChanged = (value: any, oldValue: any): boolean => !Object.is(value, oldValue)
和Vue2
相比,移除了polyfill
,直接使用Object.is
;
export const invokeArrayFns = (fns: Function[], arg?: any) => { for (let i = 0; i < fns.length; i++) { fns[i](arg) } }
批量调用传递过来的函数列表,如果有参数,会将参数传递给每个函数;
export const def = (obj: object, key: string | symbol, value: any) => { Object.defineProperty(obj, key, { configurable: true, enumerable: false, value }) }
使用Object.defineProperty
定义一个属性,并使这个属性不可枚举;
/** * "123-foo" will be parsed to 123 * This is used for the .number modifier in v-model */ export const looseToNumber = (val: any): any => { const n = parseFloat(val) return isNaN(n) ? val : n }
将字符串转换为数字,如果转换失败,返回原字符串;
通过注释知道主要用于v-model
的.number
修饰符;
/** * Only conerces number-like strings * "123-foo" will be returned as-is */ export const toNumber = (val: any): any => { const n = isString(val) ? Number(val) : NaN return isNaN(n) ? val : n }
将字符串转换为数字,如果转换失败,返回原数据;
let _globalThis: any export const getGlobalThis = (): any => { return ( _globalThis || (_globalThis = typeof globalThis !== 'undefined' ? globalThis : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : {}) ) }
获取全局对象,根据环境不同返回的对象也不同;
const identRE = /^[_$a-zA-Z\xA0-\uFFFF][_$a-zA-Z0-9\xA0-\uFFFF]*$/ export function genPropsAccessExp(name: string) { return identRE.test(name) ? `__props.${name}` : `__props[${JSON.stringify(name)}]` }
生成props
的访问表达式,如果name
是合法的标识符,直接返回__props.name
,否则返回通过JSON.stringify
转换后的__props[name]
;
通过这次的源码阅读,我们巩固了一些基础知识,通过对比Vue2
的工具函数,我们也了解了Vue3
的一些变化;
这些变化个人感觉主要集中在拥抱es6
,可以看到放弃ie
是多么自由而奔放;
话外题,不知道大家有没有发现MDN
上面的浏览器兼容性表格,已经没有了ie
的相关信息。
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