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What are WaitGroups in go language? how to use?

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Release: 2023-03-17 20:09:48
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What are WaitGroups? The following article will take you to understand WaitGroups in the go language and introduce how to use WaitGroups. I hope it will be helpful to you!

What are WaitGroups in go language? how to use?

#What are WaitGroups?

WaitGroups is an efficient way to synchronize your goroutines. Imagine you are traveling by car with your family. Your dad stops at a strip mall or fast food restaurant to buy some food and use the bathroom. You'd better want to wait until everyone gets back before driving to Horizon. WaitGroups helps you do this.

WaitGroups is defined by calling the sync package in the standard library.

var wg sync.WaitGroup
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So, what is WaitGroup? WaitGroup is a structure that contains certain information about how many goroutine the program needs to wait for. It is a group containing the number of goroutines you need to wait for.

WaitGroups has three most important methods: Add, Done and Wait.

  • Add: Add to the total number of goroutines you need to wait for.
  • Done: Subtract one from the total number of goroutines you need to wait for.
  • Wait: Blocks the code from continuing until there are no more goroutines to wait for.

How to use WaitGroups

Let’s take a look at a piece of code:

package main

import (
    "fmt"
    "sync"
    "time"
)

func main() {
    var wg sync.WaitGroup
    wg.Add(1)

    go func() {
        defer wg.Done()

        fmt.Println(time.Now(), "start")
        time.Sleep(time.Second)
        fmt.Println(time.Now(), "done")
    }()

    wg.Wait()
    fmt.Println(time.Now(), "exiting...")
}
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2022-08-21 17:01:54.184744229 +0900 KST m=+0.000021800 start
2022-08-21 17:01:55.184932851 +0900 KST m=+1.000210473 done
2022-08-21 17:01:55.18507731 +0900 KST m=+1.000354912 exiting...
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  • We first initialize a WaitGroup Instance of wg.
  • Then we add 1 to wg because we want to wait for a goroutine to complete.
  • Then we run this goroutine. Inside the goroutine, we make a delayed call to wg.Done() to ensure that we decrement the number of goroutine to wait for. If we don't do this, then the code will wait forever for the goroutine to complete and will cause a deadlock.
  • After the goroutine call, we want to make sure to block the code until WaitGroup is empty. We do this by calling wg.Wait().

Why use WaitGroups instead of channels?

Now that we know how to use WaitGroups, a natural thought leads us to this question: Why use WaitGroups instead of channels?

Based on my experience, there are several reasons.

  • WaitGroups tends to be more intuitive. When you read a piece of code, when you see a WaitGroup, you immediately know what the code is doing. The method names are clear and get to the point. However, with channels, sometimes it's not so clear. Using channels is smart, but when you read a complex piece of code, it can be cumbersome to understand.
  • Sometimes, you don't need to use channels. For example, let's take a look at this code:
 var wg sync.WaitGroup

  for i := 0; i < 5; i++ {
      wg.Add(1)
      go func() {
          defer wg.Done()

          fmt.Println(time.Now(), "start")
          time.Sleep(time.Second)
          fmt.Println(time.Now(), "done")
      }()
  }

  wg.Wait()
  fmt.Println(time.Now(), "exiting...")
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You can see that this goroutine does not communicate data with other goroutine. If your goroutine is a one-time job and you don't need to know the result, using WaitGroup is preferable. Now look at this code:

  ch := make(chan int)

  for i := 0; i < 5; i++ {
      go func() {
          randomInt := rand.Intn(10)
          ch <- randomInt
      }()
  }

  for i := 0; i < 5; i++ {
      fmt.Println(<-ch)
  }
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Here, goroutine is sending data to channel. In these cases we don't need to use WaitGroup as that would be redundant. If the receive has already done enough blocking, why wait for the goroutine to complete?

WaitGroups is specially used to handle waiting for goroutines. I think the main purpose of channels is to communicate data. You can't use WaitGroup to send and receive data, but you can use a channel to synchronize your goroutines.

Finally, there is no right answer. I know this can be annoying, but it depends on you and the team you work for. Whatever method is best, no answer is wrong. I personally prefer to use WaitGroups for synchronization, but your situation may be different. Choose what feels most intuitive to you.

One thing to note

Sometimes, you may need to pass a WaitGroup instance to a goroutine. There may be several WaitGroup to handle different goroutine, or it may be a design choice. Whatever the reason, make sure to pass a pointer to WaitGroup, like this:

var wg sync.WaitGroup

for i := 0; i < 5; i++ {
    wg.Add(1)
    go func(wg *sync.WaitGroup) {
        defer wg.Done()

        fmt.Println(time.Now(), "start")
        time.Sleep(time.Second)
        fmt.Println(time.Now(), "done")
    }(&wg)
}

wg.Wait()
fmt.Println(time.Now(), "exiting...")
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The reason is that Go is a pass-by-value language. This means that whenever you pass an argument to a function, Go copies the argument and passes it instead of the original object. What happens in this case is that the entire WaitGroup object will be copied, which means that the goroutine will handle a completely different WaitGroup. wg.Done() does not subtract from the original wg, but subtracts a copy of it, which only exists in goroutine.

Summary

By using WaitGroups, we can easily synchronize goroutines, ensuring that our code is executed at the correct time. Although channels can also be used for synchronization, WaitGroups are generally more intuitive and easier to read. When using WaitGroup, be sure to pass the pointer to WaitGroup correctly to prevent copy issues. No matter which method you choose, choose the one that's most intuitive and works best for you and your team.

Recommended learning: Golang tutorial

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