How to delete created objects in golang make

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Release: 2023-03-31 10:55:45
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Go language (Golang for short) is an increasingly popular programming language. The make function is a common tool when using this language, it is used to create objects. However, when we want to delete an object, we will find that the Go language does not provide a special make function to implement this function. So, how do we delete the created object?

First of all, what needs to be understood is that the "objects" in the Go language are not "materialized" like in some other programming languages, but are managed by the garbage collector. This means that when we no longer use an object, the garbage collector is responsible for automatically recycling it. But what if we want to delete the object immediately?

The Go language provides a garbage collection algorithm called "mark and sweep", which relies on the fact that objects are referenced. When the garbage collector detects that an object is unreferenced, it marks it for collection. When all unreachable objects are marked, the garbage collector will collect them all. Therefore, the way to explicitly delete an object is to cut off all references to it.

Now, let’s take a look at the specific implementation method.

First of all, when we use the make function to create an object, the Go language will return a pointer to the object. Normally, we don't need to release it explicitly because the garbage collector will automatically reclaim it once the object is no longer referenced. However, when we need to release the object immediately, we can use the following method:

obj := new(Object)
// 使用对象
// ...
obj = nil // 切断所有引用
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In the above code, we create an object by calling the new function and assign it to the obj variable. After using the object, we set it to nil, which cuts off all references to the object, making it available for recycling by the garbage collector.

Another way is to use a pointer to create an object. In this case, we can use Go's built-in function new to create a pointer to the object and set it to nil when it is not needed. As shown below:

objPtr := new(Object)
// 使用对象
// ...
objPtr = nil // 切断所有引用
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It should be noted that no matter which way, we need to ensure that all references pointing to the object are cut off before deleting the object. Otherwise, the garbage collector may not be able to reclaim the object, causing memory leaks and other problems.

In summary, although the Go language does not provide a special make function to delete objects, we can use the garbage collector mechanism and cut off object references to achieve this function. It should be noted that in actual development, we should try to avoid explicitly deleting objects and let the garbage collector handle memory management.

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