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How to delete elements in Ring Buffer in golang

Apr 04, 2023 pm 05:27 PM

In Golang, Ring Buffer is a very useful data structure that can efficiently store and process cyclically used data in memory. However, when we need to delete elements in the Ring Buffer, we will encounter some troubles.

Ring Buffer implementation

Ring Buffer is circular, so its head and tail can be represented by two pointers, namely "head" and "tail". The head pointer points to the first element of the Buffer, and the tail pointer points to the position next to the last element of the Buffer. When a new element is inserted, the head pointer moves backward; when an element is deleted, the tail pointer moves backward.

The advantage of this is that the circular array can be expressed as a linear array. Whenever an element is added to the array, the head pointer moves backward one bit, that is, head. Likewise, whenever an element is deleted, the tail pointer moves backward one position, tail.

The problem of deleting Ring Buffer elements

However, deleting elements in Ring Buffer is a tricky problem. Since the Ring Buffer is circular, elements may be included in all possible ranges, which makes the deletion operation very complicated.

Specifically, before deleting an element, you first need to find the location of the element. This position can be anywhere between the head and tail pointers, it may be an integer multiple of the Buffer size, or it may be random.

If we want to delete the last inserted element, we can use the tail pointer to track the desired position. However, if we want to delete an element between two pointers, we must scan the entire Ring Buffer starting from the head pointer to find the element.

This method is inefficient in most cases because it requires a lot of time and resources to scan the Buffer. To solve this problem, we need some better way to delete elements in Ring Buffer.

Solution

  1. Mark deleted elements

The first solution is to mark deleted elements instead of deleting them. In this way, we only need to mark whether the element has been deleted, and do not need to perform the deletion operation in the actual Ring Buffer.

Specifically, we can use a "deleted" array to track which elements have been deleted, rather than deleting them in the actual Ring Buffer. In each deletion operation, we only need to mark the corresponding element position as deleted.

This approach is efficient because it allows us to avoid scanning the entire Buffer to find the element that needs to be removed.

  1. Create a new Ring Buffer

The second solution is to create a new Ring Buffer, copy the elements that need to be retained into the new Buffer, and Update the head and tail pointers.

This method is not very efficient because it requires creating an identical Buffer and copying all the elements that need to be retained into the new Buffer, but its advantage is that it allows us to delete arbitrary elements, There is no need to scan the entire Buffer.

Conclusion

In Golang, Ring Buffer is a very useful data structure, but you will encounter some problems when deleting elements. To solve this problem, we can use some solutions such as marking deleted elements and creating a new Ring Buffer for processing. In practical applications, we should choose the most appropriate solution according to the specific situation.

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