With the popularity of instant messaging applications, the demand for IM-based development is also getting higher and higher. In this process, golang is favored by more and more developers as an efficient, concise, easy to learn and use language. This article will combine actual cases to introduce how to use golang to implement a simple IM system.
In order to implement an efficient and highly available IM system, we need to use a variety of technologies and components. In this project, we use the following technologies and components:
golang is an efficient and dynamic programming language. Compared with other languages, golang has better performance, higher concurrency and simpler code style. Therefore, choosing golang as the development language allows us to develop a high-quality IM system quickly and efficiently.
Redis is a high-performance in-memory database with efficient data processing capabilities and good concurrency. In the IM system, we can use Redis to store IM messages and implement functions such as online user lists.
WebSocket is a TCP-based protocol that can establish two-way communication between the browser and the server. In the IM system, we can use WebSocket to implement real-time communication functions.
Vue.js is a popular front-end framework that can easily develop excellent single-page applications. In this project, we use Vue.js to develop front-end pages and implement real-time communication.
In this project, we used a distributed architecture to achieve high availability. The system architecture is as follows:
As shown in the figure above, the IM system mainly consists of the following parts:
In this IM system, we have implemented the following basic functions:
When the user connects to the IM system, the server connects through WebSocket. After the connection is successful, , store a UUID in Redis as the user's unique identifier, and add the user to the online user list. When a user disconnects, the server deletes the user's unique identifier from Redis and removes the user from the online user list.
The implementation of the online user list in the IM system is based on the Redis publish/subscribe mechanism. The server monitors the online user list in Redis. When the list changes, the server pushes the changed information to all online users so that their online user lists can be updated simultaneously.
When a user sends a message through the IM system, the server stores the message in Redis and performs group chat and single chat messages based on specific logic. distribution. For group chat messages, the server will broadcast the message content to all online users; for individual chat messages, the server will send the message content to the target user and use Redis's queue mechanism to implement offline message storage and push functions.
In order to allow users to log in on multiple browsers, we need to prevent their online status from being out of sync. To this end, in this project, we use a Redis-based list to store all logged-in browsers. When the user logs in from another browser, the server stores this information in Redis through WebSocket and notifies all online browsers. browser.
In order to better remind users that new messages have arrived, we have implemented real-time message prompts through WebSocket. When new messages arrive, the server actively pushes messages to online users.
This article implements a simple IM system based on golang. The system has the characteristics of high efficiency, high availability, low latency, and supports multiple functions, including single chat and group chat. When developing an IM system, technology selection and system design are very important. We need to flexibly select and combine multiple technologies and architectures based on actual needs to achieve an efficient and highly available IM system.
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