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How to implement queue in golang

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Release: 2023-04-18 15:38:06
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Queue is a common data structure in computer science, which can be used to solve many problems. Queues store elements together on a first-in-first-out (FIFO) basis. This data structure is widely used in computer science and other fields.

Go language is an open source programming language developed by Google. It is designed to solve many problems in modern computer science while providing an efficient programming experience. In this article, we will use Go language to implement a simple queue data structure.

We first need to define a queue structure to store elements. Queues can be implemented through arrays or linked lists. In this article we will use arrays.

Define the queue structure as follows:

type Queue struct {
    items []int
}
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We use an integer array to store the elements in the queue. Next, we need to define some methods for the queue to operate on it.

We first need to implement a method to add elements to the queue:

func (q *Queue) Enqueue(item int) {
    q.items = append(q.items, item)
}
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This function uses the append() method to append elements to the end of the queue.

Next, we need to implement a method to delete elements from the queue:

func (q *Queue) Dequeue() int {
    toRemove := q.items[0]
    q.items = q.items[1:len(q.items)]
    return toRemove
}
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This function stores the first element of the queue in a variable called toRemove and removes it from the queue. Delete from queue. Then it returns the value of the removed element.

We also need to implement another method to view the first element of the queue:

func (q *Queue) Peek() int {
    return q.items[0]
}
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This function returns the value of the first element of the queue, but does not delete the element from the queue .

Finally, let’s implement a method to determine whether the queue is empty:

func (q *Queue) IsEmpty() bool {
    return len(q.items) == 0
}
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The above is a simple queue data structure implementation, the complete code is as follows:

package main

import "fmt"

type Queue struct {
    items []int
}

func (q *Queue) Enqueue(item int) {
    q.items = append(q.items, item)
}

func (q *Queue) Dequeue() int {
    toRemove := q.items[0]
    q.items = q.items[1:len(q.items)]
    return toRemove
}

func (q *Queue) Peek() int {
    return q.items[0]
}

func (q *Queue) IsEmpty() bool {
    return len(q.items) == 0
}

func main() {
    q := Queue{}

    q.Enqueue(1)
    q.Enqueue(2)
    q.Enqueue(3)

    fmt.Println(q.Peek())
    fmt.Println(q.Dequeue())
    fmt.Println(q.IsEmpty())
}
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In Go In the language, we can implement a simple queue data structure using a method similar to the above. This example is relatively simple, but this structure can be used in a variety of different applications, such as operating system scheduling, message processing, etc.

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