Home > Java > javaTutorial > body text

How to write a three-piece chess game in Java

WBOY
Release: 2023-04-22 12:16:08
forward
1498 people have browsed it

The game operation is as shown in the figure:

How to write a three-piece chess game in Java

Principle:

Mainly relies on the 3x3 two-dimensional array

Achievement:

1. Main–Main Program

public class Main {
    public static void main(String[] args) {
      Player player=new Player();//玩家
      Game game=new Game(player);

      //一次循环代表一次游戏
      while (true){
          game.Init();//初始化
          game.play();//开始游戏

          game.destory();//释放

          boolean q=player.queryContinue();
          //一局游戏结束后,询问用户是否开始下一局游戏
          if (!q){
              System.out.println("欢迎下次继续游戏!");
              break;
          }
      }
    }
}
Copy after login

2.AI–Computer

import java.util.Random;
//返回AI对象的落子位置
//用数组表示 第几行第几列 从0开始
//所以有效范围是[0,2]
public class AI {
    private final Random random=new Random();
    public int[] getPosition(){
        int r=random.nextInt(3);//生成[0,2]的随机整数 0 1 2
        int c=random.nextInt(3);
        return new int[]{r,c};
    }
}
Copy after login

3.Player–Player

import java.util.Scanner;

//返回玩家落子位置
//用数组表示 第几行第几列 从0开始
//所以有效范围是[0,2]
public class Player {
    private final Scanner sc=new Scanner(System.in);

    public int[] getPosition(){
        System.out.println("请输入要落子的位置,行列有效取值范围为[0,2]");
        System.out.print(">>>");
        int r,c;
       while (true){
           System.out.print(">>>");
           r=sc.nextInt();
           c=sc.nextInt();

           if (r>=0&&r<=2&&c>=0&&c<=2){
               break;
           }
           System.out.println("行列有效范围为[0,2],请重新输入");

       }
        return new int[]{r,c};
    }
    //询问用户是否继续下一局
    public boolean queryContinue(){
        System.out.println("本局游戏结束,开始新游戏请输入true,否则输入false");
        System.out.print(">>>");
        return sc.nextBoolean();
    }
}
Copy after login

4. ChessBoard–Chessboard

import java.util.Arrays;

//棋盘 用来实例化对象
//棋盘对象
//功能 1、落子 2、判断棋盘状态
public class ChessBoard {
   private static final int empty=0;//空白位置用0表示
   private static final int circle=1;//落子为o的位置
   private static final int cross=2;//落子为x的位置
   private final int[][] array={
           {empty,empty,empty},
           {empty,empty,empty},
           {empty,empty,empty}
   };

   public boolean moveCircleAt(int row,int column){//落一个o
      if (array[row][column]!=empty){ //落子前需要先判断该位置是否为空白
         return false;
      }
      array[row][column]=circle;
      return true;
   }

   public boolean moveCrossAT(int row,int column){//某个位置落个x
      if (array[row][column]!=empty){
         return false;
      }
      array[row][column]=cross;
      return true;
   }

   //棋盘的四种状态
   public static final int CIRCLE_WIN=0;//执o者赢  //三横三竖两对角成直线
   public static final int CROSS_WIN=1;//执x者赢
   public static final int DRAW=2;//平局 //没有成直线 但无落子位置了
    public static final int CONTINUE=3;//继续

   public int getState(){//得到棋盘的状态
      //判断行
      for (int i=0;i<3;i++){
         if(array[i][0]==array[i][1]&&array[i][1]==array[i][2]){
            if (array[i][0]==circle){
               System.out.println("恭喜你赢了!");
               return CIRCLE_WIN;
            }
            else if (array[i][0]==cross){
               System.out.println("很遗憾你输了!");
               return CROSS_WIN;
            }
         }
      }

      for (int i=0;i<3;i++){
         if (array[0][i]==array[1][i]&&array[1][i]==array[2][i]){
            if (array[0][i]==circle){
               System.out.println("恭喜你赢了!");
               return CIRCLE_WIN;
            }
            else if(array[0][i]==cross){
               System.out.println("很遗憾你输了!");
               return CROSS_WIN;
            }
         }
      }

      //正负对角线
      //正负对角线
      if ((array[0][0]==array[1][1]&&array[1][1]==array[2][2])
              ||(array[0][2]==array[1][1]&&array[1][1]==array[2][0])){
         if (array[1][1]==circle){
            System.out.println("恭喜你赢了!");
            return CIRCLE_WIN;
         }
         else if (array[1][1]==cross){
            System.out.println("很遗憾你输了!");
            return CROSS_WIN;
         }
      }
      //无获胜
      for (int i=0;i<3;i++){
        for (int j=0;j<3;j++){
           if (array[i][j]==empty){
              return CONTINUE;
           }
        }
      }
      return DRAW;//无获胜也无空白 平局
   }

   private static String show(int i){ //显示
      switch (i){
         case empty:
            return " ";
         case circle:
            return "o";
         case cross:
            return "x";
         default:
            return "1";
      }
   }

   @Override
   public String toString() {
      String s="---------\n";
      for (int i=0;i<2;i++){ //前两行
         s+=String.format("|%s|%s|%s|\n",show(array[i][0]),show(array[i][1]),show(array[i][2]));
         s+="---------\n";
      }
      //最后一行
      s+=String.format("|%s|%s|%s|\n",show(array[2][0]),show(array[2][1]),show(array[2][2]));
      s+="---------";

      return s;
   }

   public void reset() {
      for (int i=0;i<3;i++){
         Arrays.fill(array[i],empty);//所有位置再次设置为空白
      }
   }
}
Copy after login

5. Game–Game

import java.util.Arrays;

public class Game {
    private final ChessBoard chessboard;
    private final Player player;
    private final AI ai;

    public Game(Player player){
        this.chessboard=new ChessBoard();
        this.player=player;
        this.ai=new AI();
    }

    //初始化
    public void Init(){
        System.out.println("欢迎进入三子棋游戏");
        System.out.println(chessboard);
    }

    //回合制游戏,游戏主流程
    public void play(){
        while (true){  //一次循环=player回合+AI回合
           if (playerTurn()){//玩家回合
               break;
           }
           if (aiTurn()){//ai回合
               break;
           }
        }
    }

    private boolean aiTurn() {
        System.out.println("AI回合:");
        while (true) {
            int[] rc=ai.getPosition();
            int row=rc[0];
            int column=rc[1];
            if(chessboard.moveCrossAT(row, column)){
                break;
            }
        }
        System.out.println(chessboard);

        return chessboard.getState()!=ChessBoard.CONTINUE;

    }

    private boolean playerTurn() {
        System.out.println("玩家回合:");

        while (true) {
            int[] rc=player.getPosition();
            int row=rc[0];
            int column=rc[1];
            if(chessboard.moveCircleAt(row, column)){
                break;
            }
            System.out.println("该位置已经有棋子,请重新选择位置");
        }
        System.out.println(chessboard);
        return chessboard.getState()!=ChessBoard.CONTINUE;
    }
    //新一局游戏开始时 游戏的界面需要重置 否则会是上一局游戏的结局界面
    public void destory(){
        chessboard.reset();
    }

}
Copy after login

Running results:

1. Test the legality of the position

How to write a three-piece chess game in Java

2. Test the board status/win or loss

How to write a three-piece chess game in Java

3. Test draw

How to write a three-piece chess game in Java

The above is the detailed content of How to write a three-piece chess game in Java. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:yisu.com
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template