Home Web Front-end Front-end Q&A How to write a backgammon game program using JavaScript

How to write a backgammon game program using JavaScript

Apr 23, 2023 pm 04:40 PM

The backgammon game is a very classic chess game that has a long history in modern society. With the rapid development of computer technology and the Internet, people can now play online backgammon through online platforms. In implementing these applications, JavaScript, as a popular programming language, naturally has to be mentioned.

How to use JavaScript to write a backgammon game program? In this article, the author will provide you with a basic program implementation idea, and give a concise and clear flow chart based on the implementation idea.

1. Program implementation ideas

  1. Generate chessboard

As a chess game, the core of the backgammon game is of course the chessboard. In JavaScript, we can use HTML and CSS to generate a simple chessboard. The code is as follows:

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <title>五子棋游戏</title>
    <style>
      #chessboard {
        width: 540px;
        height: 540px;
        margin: 0 auto;
        border: 1px solid #333;
        position: relative;
      }
      .row {
        height: 30px;
        position: absolute;
        left: 0;
        right: 0;
      }
      .col {
        width: 30px;
        height: 30px;
        float: left;
        border: 1px solid #333;
      }
    </style>
  </head>
  <body>
    <div id="chessboard">
      <div class="row">
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
      </div>
      <div class="row">
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
        <div class="col"></div>
      </div>
      ...
    </div>
    <script src="main.js"></script>
  </body>
</html>
Copy after login

In the above code, we use the <div> tag as the basic element of the chessboard and use CSS to style it. Generate a chessboard with 10 rows and 10 columns through nested loops.

  1. Add chess pieces

After generating the chessboard, we need to be able to add black or white pieces to the chessboard. This requires us to use JavaScript to implement event binding.

The method is as follows:

1) Use the variable turn to represent the current player, 0 represents black stones, 1 represents white stones:

var turn = 0; // 当前下棋方,0代表黑子,1代表白子
Copy after login

2) Use the document.getElementById method to obtain all the chessboard grids, and add a click event:

var cells = document.getElementsByClassName('col');
for (var i = 0, len = cells.length; i < len; i++) {
  cells[i].onclick = function() {
    addChessman(this);
  };
}
Copy after login

Among them, the addChessman function represents the operation of adding chess pieces.

3) In the addChessman function, we need to perform the following operations:

  • Add chess pieces to the current grid. If there are already chess pieces, no more can be added. ;
  • Switch the color of the chess piece to the opponent's color;
  • Determine whether the current chess game has ended, and output victory information if it wins.

The core code is as follows:

// 添加棋子
function addChessman(cell) {
  if (cell.className.indexOf(&#39;chessman&#39;) === -1) {
    // 当前格子中没有棋子,则可以添加
    var chessman = document.createElement(&#39;div&#39;);
    chessman.className = (turn === 0) ? &#39;black chessman&#39; : &#39;white chessman&#39;;
    cell.appendChild(chessman);

    // 切换下棋方
    turn = (turn === 0) ? 1 : 0;

    // 判断是否胜利
    if (checkWin(cell)) {
      alert(&#39;游戏结束,&#39; + ((turn === 0) ? &#39;黑子&#39; : &#39;白子&#39;) + &#39;胜利!&#39;);
    }
  }
}
Copy after login
  1. Judge the outcome

The last question is how to determine whether the game is won. In fact, the rules for determining the outcome of Gobang are very simple. You only need to search for five consecutive chess pieces around the current chess piece.

The specific operations are as follows:

1) Use the getRow function to get the number of rows in the current grid:

function getRow(cell) {
  var row = cell.parentNode;
  while (row.nodeName === &#39;DIV&#39; && row.className.indexOf(&#39;row&#39;) === -1) {
    row = row.parentNode;
  }
  return parseInt(row.className.replace(/^row/, &#39;&#39;));
}
Copy after login

2) Use getCol The function gets the number of columns of the current grid:

function getCol(cell) {
  return parseInt(cell.className.replace(/^col/, &#39;&#39;));
}
Copy after login

3) Use the getChessman function to get the color information of the chess piece at the specified position on the chessboard:

// 获取棋盘上指定位置的棋子颜色信息
function getChessman(row, col) {
  var cell = document.querySelector(&#39;.row&#39; + row + &#39; .col&#39; + col);
  if (cell && cell.firstChild && cell.firstChild.tagName === &#39;DIV&#39;) {
    return cell.firstChild.className;
  } else {
    return null;
  }
}
Copy after login

4) Use the checkLine function to search all directions around the current position to see if there are five consecutive chess pieces:

// 检查棋子是否连成五个
function checkLine(row, col, offsetX, offsetY, count) {
  if (count === 5) {
    return true;
  } else if (row < 1 || row > 10 || col < 1 || col > 10) {
    return false;
  } else if (getChessman(row, col) === getChessman(row + offsetX, col + offsetY)) {
    return checkLine(row + offsetX, col + offsetY, offsetX, offsetY, count + 1);
  } else {
    return false;
  }
}

// 判断当前棋局是否结束
function checkWin(cell) {
  var row = getRow(cell);
  var col = getCol(cell);
  var flag = checkLine(row, col, 0, 1, 1) || // 水平方向
             checkLine(row, col, 1, 0, 1) || // 垂直方向
             checkLine(row, col, 1, 1, 1) || // 右斜方向
             checkLine(row, col, -1, 1, 1);  // 左斜方向
  return flag;
}
Copy after login

2. Flow chart

The flow chart to implement the backgammon program is as follows :

As above, when the user clicks on a blank area on the chessboard, the program will perform the following operations:

  1. Determine whether there is a chess piece at the current position , if there is, no operation will be performed;
  2. Add the chess piece of the corresponding color at the current position;
  3. Judge whether the current game is successful, and if it is successful, output the victory information;
  4. Switch Chess side, waiting for the next operation.

The above is the detailed content of How to write a backgammon game program using JavaScript. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

What is useEffect? How do you use it to perform side effects? What is useEffect? How do you use it to perform side effects? Mar 19, 2025 pm 03:58 PM

The article discusses useEffect in React, a hook for managing side effects like data fetching and DOM manipulation in functional components. It explains usage, common side effects, and cleanup to prevent issues like memory leaks.

Explain the concept of lazy loading. Explain the concept of lazy loading. Mar 13, 2025 pm 07:47 PM

Lazy loading delays loading of content until needed, improving web performance and user experience by reducing initial load times and server load.

What are higher-order functions in JavaScript, and how can they be used to write more concise and reusable code? What are higher-order functions in JavaScript, and how can they be used to write more concise and reusable code? Mar 18, 2025 pm 01:44 PM

Higher-order functions in JavaScript enhance code conciseness, reusability, modularity, and performance through abstraction, common patterns, and optimization techniques.

How does currying work in JavaScript, and what are its benefits? How does currying work in JavaScript, and what are its benefits? Mar 18, 2025 pm 01:45 PM

The article discusses currying in JavaScript, a technique transforming multi-argument functions into single-argument function sequences. It explores currying's implementation, benefits like partial application, and practical uses, enhancing code read

How does the React reconciliation algorithm work? How does the React reconciliation algorithm work? Mar 18, 2025 pm 01:58 PM

The article explains React's reconciliation algorithm, which efficiently updates the DOM by comparing Virtual DOM trees. It discusses performance benefits, optimization techniques, and impacts on user experience.Character count: 159

What is useContext? How do you use it to share state between components? What is useContext? How do you use it to share state between components? Mar 19, 2025 pm 03:59 PM

The article explains useContext in React, which simplifies state management by avoiding prop drilling. It discusses benefits like centralized state and performance improvements through reduced re-renders.

How do you prevent default behavior in event handlers? How do you prevent default behavior in event handlers? Mar 19, 2025 pm 04:10 PM

Article discusses preventing default behavior in event handlers using preventDefault() method, its benefits like enhanced user experience, and potential issues like accessibility concerns.

What are the advantages and disadvantages of controlled and uncontrolled components? What are the advantages and disadvantages of controlled and uncontrolled components? Mar 19, 2025 pm 04:16 PM

The article discusses the advantages and disadvantages of controlled and uncontrolled components in React, focusing on aspects like predictability, performance, and use cases. It advises on factors to consider when choosing between them.

See all articles