How to push regularly in nodejs
With the rapid development of mobile Internet, the real-time nature and user experience of Web applications have become increasingly important, especially in fields such as real-time communication, online games, and the Internet of Things. In order to meet the needs of these areas, we need to use some technologies to implement push services. As an efficient server-side JavaScript running environment, Node.js provides a relatively simple solution for real-time push.
How to implement push service in Node.js? The following are some commonly used methods:
- Polling
Polling is the most basic implementation method. The server continuously sends requests to the client, and then the client polls the server at corresponding intervals to determine whether there is new data. This method is simple to implement, but the efficiency is low. As the number of connections increases, the pressure on the server continues to increase.
- Comet
The Comet model is a model in which the server pushes data to the client. It allows the Web server to push data to the client without requiring a client request. Two methods, long-polling and streaming, are usually used. This method will create many long connections and increase server pressure.
- WebSocket
The WebSocket protocol is a TCP protocol with two-way communication, which can help us achieve real-time communication. Through the WebSocket protocol, we can establish a persistent connection between the client and the server, so that the client can receive push information from the server in real time. This method can also reduce the request pressure on the server, but it requires both the client and the server to support the WebSocket protocol.
- Server-Sent Events
Similar to WebSocket, the Server-Sent Events protocol can also implement server-side push services. It is a one-way communication protocol based on HTTP protocol that allows the server to push some event information to the client, and the client only needs to listen to these events. Compared with WebSocket, the Server-Sent Events protocol is more lightweight and can also shield some of the complex logic of WebSocket.
Among the above four methods, WebSocket and Server-Sent Events are widely considered to be the most suitable technologies for realizing real-time communication and promoting services. In Node.js, we can use some third-party libraries to implement WebSocket and Server-Sent Events.
- WebSocket Library
In Node.js, there are some third-party WebSocket libraries, such as WebSocket-Node, ws, SockJS, etc. These libraries all provide highly compatible WebSocket protocol implementations, which can easily establish a two-way communication connection between the server and the client, thereby ensuring the efficiency of real-time push. The following is a sample code that uses the ws library to implement WebSocket:
const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); wss.on('connection', function connection(ws) { ws.on('message', function incoming(message) { console.log('received: %s', message); }); ws.send('Hello, you have connected to the server.'); });
- Server-Sent Events library
In Node.js, there are some third-party Server-Sent Events Libraries, such as sse, Server-Sent-Events, eventsource, etc. These libraries all provide one-way communication implementation based on the HTTP protocol, which can push information from the server to the client. The following is a sample code that uses the sse library to implement Server-Sent Events:
const SSE = require('sse'); const http = require('http'); const server = http.createServer(function(req, res) { res.writeHead(200, { 'Content-Type': 'text/event-stream' }); sse.send({ message: 'Hello, you have connected to the server.', }); }); server.listen(8080); const sse = new SSE(server);
In addition, in practical applications, we often need to push information regularly, such as sending some news to the client regularly, pushing some user behaviors, etc. Node.js provides some timer modules, the more commonly used ones are setTimeout and setInterval.
- setTimeout
setTimeout is a global function used to execute some functions after a specified time. The following is a sample code:
setTimeout(function() { console.log('定时器已经执行完成'); }, 5000);
The above code will output a console message "The timer has been executed" after 5 seconds.
- setInterval
setInterval is also a global function, used to execute some functions in a loop. The following is a sample code:
setInterval(function() { console.log('定时器已经执行一次'); }, 5000);
The above code will output a console message "The timer has been executed once" every 5 seconds.
As can be seen from the above, Node.js provides some convenient and fast push services and timer modules for applications. By using these modules, we can easily implement real-time push services and scheduled push services.
The above is the detailed content of How to push regularly in nodejs. For more information, please follow other related articles on the PHP Chinese website!

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