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How to implement a button wizard using Java?

王林
Release: 2023-05-08 20:10:24
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    Achieve effect

    How to implement a button wizard using Java?

    Background

    For daily brushing, click "Continue Learning" every ten minutes " behavior, or in other words, a repetitive behavior in a stand-alone game that you want to "automate." We can achieve this through the Robot class in JavaFx.

    Difficulty

    • Window penetration

    • Recording of mouse behavior

    Building the program

    How to implement a button wizard using Java?

    Required knowledge

    Window test

    @Override
    public void start(Stage stage) throws Exception {
        Scene scene = new Scene(new Pane (), 320, 240);
        stage.setTitle("按键精灵!");
        stage.setScene(scene);
        stage.show();
    }
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    Get the mouse position

    Robot robot = new Robot ();
    //获得鼠标位置
    Point2D mp = robot.getMousePosition ();
    System.out.println (mp);
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    How to implement a button wizard using Java?

    Simulate mouse click

    Left

    MouseButton.PRIMARY

    Right

    MouseButton.SECONDARY

    Scroll wheel

    MouseButton.MIDDLE

    Simulating mouse movement

    //鼠标移动
    robot.mouseMove (new Point2D (800,800));
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    Mouse behavior monitoring

    //监听鼠标单击
    pane.setOnMouseClicked (e->{          
         System.out.println (e.getButton ());
         System.out.println (e.getSceneX ());
         System.out.println (e.getSceneY ());
    });
    //监听鼠标键入
    pane.setOnMousePressed (e->{});
    //监听鼠标释放
    pane.setOnMouseReleased (e->{});
    //监听鼠标在摁着某个键时的拖动
    pane.setOnMouseDragged (e->{});
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    Complete source code and detailed explanation

    public class QMApp extends Application {
        @Override
        public void start(Stage stage) throws Exception {
            /**
             * 内部类,将每次鼠标的行为以及坐标记录下来
             */
            class MyMouseEvent{
                //鼠标行为
                MouseButton mb;
                //类型
                EventType et;
                //坐标
                Point2D point2D;
                public MyMouseEvent(MouseButton mb, EventType et, Point2D point2D) {
                    this.mb = mb;
                    this.et=et;
                    this.point2D = point2D;
                }
            }
            //创建面板
            VBox pane = new VBox ();
            //对齐方式
            pane.setAlignment (Pos.TOP_LEFT);
            //robot关键对象
            Robot robot = new Robot ();
            //记录鼠标行为
            LinkedList<MyMouseEvent> list = new LinkedList<> ();
            //开始
            Button beginb = new Button ("开始");
            beginb.setTextFill (Color.RED);
            //结束
            Button endb = new Button ("结束");
            endb.setTextFill (Color.RED);
            pane.getChildren ().addAll (beginb,endb);
            //点击“开始”按钮时,鼠标行为储存进列表
            beginb.setOnMouseClicked (m->{
                pane.setOnMouseDragged (e->{
                    list.add (new MyMouseEvent (e.getButton (),e.getEventType (),new Point2D (e.getSceneX (),e.getSceneY ())));
                });
                pane.setOnMousePressed (e->{
                    list.add (new MyMouseEvent (e.getButton (),e.getEventType (),new Point2D (e.getSceneX (),e.getSceneY ())));
                });
                pane.setOnMouseReleased (e->{
                    list.add (new MyMouseEvent (e.getButton (),e.getEventType (),new Point2D (e.getSceneX (),e.getSceneY ())));
                });
            });
            //点击“结束”按钮时,鼠标行为储存进列表
            endb.setOnMouseClicked (e->{
                pane.getChildren ().remove (beginb);
                for (int i = 0; i < list.size (); i++) {
    
                    //每次鼠标模拟都将窗口透明,实现穿透
                    stage.setOpacity (0);
                    if (list.get (i).et== MOUSE_DRAGGED){
                        robot.mousePress (list.get (i).mb);
                    }else {
                        robot.mouseMove (list.get (i).point2D);
                        robot.mouseClick (list.get (i).mb);
                    }
                    try {
                        //为了效果明显,进行延迟
                        Thread.sleep (50);
                    } catch (InterruptedException ex) {
                        ex.printStackTrace ();
                    }
                }
            });
            //面板不参与计算边界。鼠标点击事件发生后,会计算应该是哪个组件位于鼠标所在点的位置,而该面板因为不参与边界计算,所以也不会捕获到鼠标事件
            pane.setPickOnBounds(false);
            //窗口在前,不能拖到,都没有
            stage.initStyle (StageStyle.UNDECORATED);
            //窗口最大化
            stage.setMaximized (true);
            //窗口透明度,为了使得开始按钮不会消失同时可以看见其他窗口,半透明
            stage.setOpacity (0.3);
            Scene scene = new Scene(pane);
            stage.setTitle("按键精灵");
            stage.setScene(scene);
            stage.show();
        }
    
    
        public static void main(String[] args) {
            launch (args);
        }
    }
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