golang implements redis protocol

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Release: 2023-05-15 11:34:07
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With the rapid development of the Internet, modern applications have an increasing demand for efficient and scalable data storage. Redis, an open source key-value database, is often used for various purposes such as caching, message queues, and distributed locks in software architecture. Its communication protocol is introduced in the Redis documentation, and this protocol also gives the opportunity to develop an implementation of Redis data storage. This article will discuss how to use golang language to implement the Redis communication protocol.

When we start to implement our golang Redis protocol, we need to understand the basic format of the Redis protocol. The communication protocol of Redis uses text format or binary format. In this article, we will use text format. A protocol request or response consists of three parts, namely the parameter length in Arabic numeral format, parameter content, and a carriage return and line feed character. Here are some examples of requests or responses:

Request: SET mykey myvalue

Response: OK

Request: GET mykey

Response: $7
myvalue

The key to implementing the Redis protocol is to be able to correctly parse the request or response string. We can achieve this step by creating a parsing function. Here, we use a RedisRequest structure to store the parsed Redis request:

type RedisRequest struct {

Command string
Args    []string
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}

The implementation of the function is as follows:

// ParseRedisMessage Parse redis message
func ParseRedisMessage(message string) (*RedisRequest, error) {

var request *RedisRequest
parts := strings.Split(strings.TrimSpace(message), "
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")

if len(parts) > 0 && len(parts[0]) > 0 {
    request = &RedisRequest{
        Command: strings.ToUpper(parts[0]),
        Args:    make([]string, 0),
    }
    for _, arg := range parts[1:] {
        if arg != "" {
            request.Args = append(request.Args, arg)
        }
    }
} else {
    return nil, errors.New("Invalid RedisMessage format")
}
return request, nil
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}

The above code will Redis The message string is decomposed into its component parts and stored in the RedisRequest structure for return. In actual use, we can use the following code to call this function:

msg := "SET mykey myvalue
"
request, err := ParseRedisMessage(msg)
if err != nil {

fmt.Println(err)
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}
fmt.Println(request.Command, request.Args)

Once we can parse the Redis request correctly, we can now implement Redis storage. In fact, we can use golang's built-in map type to implement Redis storage. Each key-value pair will be stored as a character in this map String keys and an interface to store as string values. By using the SET command, we can add key-value pairs to this map. The GET command will retrieve the value corresponding to a key from the map. Below is a basic Redis storage Implementation:

var store = make(map[string]interface{})

func SetValue(key string, value interface{}) {

store[key] = value
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}

func GetValue(key string) (interface{}, bool) {

value, ok := store[key]
return value, ok
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}

In the above code, we use the map type in golang to store Redis data. The SetValue function adds a key-value pair to the store map. The GetValue function will retrieve the value for the given key. Now, we can use the following code to handle the Redis request:

request, err := ParseRedisMessage(msg )
if err != nil {

fmt.Println(err)
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}

result := ""
switch request.Command {
case "SET":

if len(request.Args) == 2 {
    SetValue(request.Args[0], request.Args[1])
    result = "+OK
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"

} else {
    result = "-ERR wrong number of arguments for 'SET' command
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"

}
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case "GET":

if len(request.Args) == 1 {
    value, ok := GetValue(request.Args[0])
    if ok {
        result = fmt.Sprintf("$%d
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%s
", len(value.(string)), value.(string ))

    } else {
        result = "$-1
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"

    }
} else {
    result = "-ERR wrong number of arguments for 'GET' command
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"

}
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default:

result = "-ERR unknown command '" + request.Command + "'
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"
}
// Return the result to the client here The terminal can

In the above code, we have processed the SET and GET commands. The SET command parses a key-value pair from the request and stores it in the store map. The GET command retrieves a sequence of key values ​​from the store map. If the key exists, the value corresponding to the key is returned. Otherwise return $-1|
. Other Redis commands such as INCR, DEL, etc. can also be processed here.

Now, we have implemented the Redis protocol in golang! We can use it to implement Redis client and server (of course, it can be implemented using other languages ​​such as .NET and JAVA). In actual use, we can also use it in distributed systems, which can use Redis protocol-compatible storage without actually using Redis, resulting in higher scalability and performance.

Finally, it should be noted that in actual applications, we need to handle a large number of concurrent connections, so we need to pay attention to thread safety issues and use connection pools and other technologies to optimize the performance and scalability of the Redis protocol implementation sex. At the same time, we also need to consider how to meet performance and reliability requirements when supporting multiple physical servers. If you need to implement a high-performance, high-reliability Redis protocol server, then these issues are also worth thinking about in depth.

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