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golang stack implementation

May 16, 2023 am 09:24 AM

Golang is an efficient, concise and powerful programming language that has wide applications in writing various types of applications. Its built-in data structures and algorithms enable programmers to easily create efficient code, among which the stack is one of the widely used data structures. In this article, we will discuss how to implement a stack using Golang.

What is a stack?

A stack is a data structure in which data can only be added or deleted in last-in-first-out (LIFO) order. This means you can only add to the top of the stack and remove the most recently added element. When using a stack, the first element added is the last element removed.

When creating a stack, it has two main operations: push and pop. The push operation adds an element to the top of the stack, while the pop operation removes an element from the top of the stack. When the stack is empty, the pop operation returns an error because elements cannot be removed from it.

How to use Golang to implement the stack?

In Golang, the stack can be implemented using arrays or slices. Arrays are fixed-length sequences that require a specified size when they are created, whereas slices are dynamically sized sequences. Since the size of the stack is not fixed and needs to be resized dynamically at runtime, it is best implemented using slices.

The following is a sample code for using slices to implement a stack:

package main

import (
   "fmt"
)

type stack []int

func (s *stack) push(v int) {
   *s = append(*s, v)
}

func (s *stack) pop() (int, error) {
   if s.isEmpty() {
      return -1, fmt.Errorf("stack is empty")
   }
   l := len(*s) - 1
   value := (*s)[l]
   *s = (*s)[:l]
   return value, nil
}

func (s *stack) isEmpty() bool {
   return len(*s) == 0
}

func main() {
   s := stack{}
   s.push(1)
   s.push(2)
   s.push(3)
   
   for !s.isEmpty() {
      value, err := s.pop()
      if err != nil {
         fmt.Println(err)
      } else {
         fmt.Printf("%d ", value)
      }
   }
}
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In this example, we define a type named stack, which is a slice of integer type. We also define three methods: push, pop and isEmpty. The push method adds a value to the top of the stack, and the pop method pops a value from the top of the stack and returns that value. If the stack is empty, an error is returned. The isEmpty method checks whether the stack is empty.

In the main function, we create a stack named s and add three values ​​using the push method. We then use the pop method to read the values ​​in LIFO order. In each iteration, we call the pop method and print each value. If the stack is empty, an error message is printed.

This example shows how to use slices in Golang to implement a stack. However, you can also implement a stack using arrays. If you are using an array, you need to use a fixed size buffer to store the elements and try to avoid changing the size when adding to a full stack.

Summary

The stack is a simple but powerful data structure that can be easily implemented in Golang. Create a stack using an array or slice, resize it dynamically at runtime, and add and remove elements using the push and pop methods. It is important to pay attention to the size of the stack and, if possible, avoid changing the size when the stack is full. When learning Golang programming, using the stack according to actual needs can improve programming efficiency and make the code cleaner and easier to maintain.

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