The latest stable version nginx1.20.2.
In order to allocate memory efficiently and quickly, and reduce memory fragmentation, nginx implements its own basic memory pool components.
Main implementation filesngx_palloc.h, ngx_palloc.c
typedef struct { u_char *last; u_char *end; ngx_pool_t *next; ngx_uint_t failed; } ngx_pool_data_t; struct ngx_pool_s { ngx_pool_data_t d; size_t max; ngx_pool_t *current; ngx_chain_t *chain; ngx_pool_large_t *large; ngx_pool_cleanup_t *cleanup; ngx_log_t *log; };
The first memory pool One member is a structure:
Use the ngx_pool_data_t structure to represent the current memory pool information.
last: The address to be allocated next time
end: The end address of the memory pool
next: Memory pool linked list, connecting multiple memory pools
max
The entire memory pool The maximum size
current
points to starting from the current memory pool to find available memory
chain
buffer used, this does not involve
large
when When the required memory is greater than the maximum size of the memory pool, it needs to be allocated directly through malloc and then organized into a linked list
cleanup
Callback linked list for cleanup work
log
Log handle
When the memory to be allocated is larger than the maximum size of the memory pool, the memory pool cannot satisfy the allocation, so it is allocated directly from the system and then forms a linked list for maintenance.
typedef struct ngx_pool_large_s ngx_pool_large_t; struct ngx_pool_large_s { ngx_pool_large_t *next; void *alloc; };
There is a linked list of callback tasks. When the memory pool is destroyed, this linked list will be traversed in sequence and the handlers will be called back one by one to clean up.
typedef void (*ngx_pool_cleanup_pt)(void *data); typedef struct ngx_pool_cleanup_s ngx_pool_cleanup_t; struct ngx_pool_cleanup_s { ngx_pool_cleanup_pt handler; void *data; ngx_pool_cleanup_t *next; };
/* * NGX_MAX_ALLOC_FROM_POOL should be (ngx_pagesize - 1), i.e. 4095 on x86. * On Windows NT it decreases a number of locked pages in a kernel. */ #define NGX_MAX_ALLOC_FROM_POOL (ngx_pagesize - 1) #define NGX_DEFAULT_POOL_SIZE (16 * 1024)
ngx_pool_t * ngx_create_pool(size_t size, ngx_log_t *log) { ngx_pool_t *p; p = ngx_memalign(NGX_POOL_ALIGNMENT, size, log); if (p == NULL) { return NULL; } p->d.last = (u_char *) p + sizeof(ngx_pool_t); p->d.end = (u_char *) p + size; p->d.next = NULL; p->d.failed = 0; size = size - sizeof(ngx_pool_t); p->max = (size < NGX_MAX_ALLOC_FROM_POOL) ? size : NGX_MAX_ALLOC_FROM_POOL; p->current = p; p->chain = NULL; p->large = NULL; p->cleanup = NULL; p->log = log; return p; }
4.2 Allocate space from the memory poolThe allocation function is divided into memory alignment and memory misalignment, but this only controls the allocation of space in the memory pool and does not control large memory allocation. (1) Allocate small space
ngx_palloc
ngx_pnalloc
void * ngx_palloc(ngx_pool_t *pool, size_t size) { #if !(NGX_DEBUG_PALLOC) if (size <= pool->max) { return ngx_palloc_small(pool, size, 1); } #endif return ngx_palloc_large(pool, size); }
static ngx_inline void * ngx_palloc_small(ngx_pool_t *pool, size_t size, ngx_uint_t align) { u_char *m; ngx_pool_t *p; p = pool->current; do { m = p->d.last; if (align) { m = ngx_align_ptr(m, NGX_ALIGNMENT); } if ((size_t) (p->d.end - m) >= size) { p->d.last = m + size; return m; } p = p->d.next; } while (p); return ngx_palloc_block(pool, size); }
static void * ngx_palloc_block(ngx_pool_t *pool, size_t size) { u_char *m; size_t psize; ngx_pool_t *p, *new; psize = (size_t) (pool->d.end - (u_char *) pool); m = ngx_memalign(NGX_POOL_ALIGNMENT, psize, pool->log); if (m == NULL) { return NULL; } new = (ngx_pool_t *) m; new->d.end = m + psize; new->d.next = NULL; new->d.failed = 0; m += sizeof(ngx_pool_data_t); m = ngx_align_ptr(m, NGX_ALIGNMENT); new->d.last = m + size; for (p = pool->current; p->d.next; p = p->d.next) { if (p->d.failed++ > 4) { pool->current = p->d.next; } } p->d.next = new; return m; }
It is considered that you cannot meet the allocation more than 4 times, and you will not be able to meet the allocation in the future. You will no longer be used. Reduce the number of traversals and speed up the efficiency of successful allocation
static void * ngx_palloc_large(ngx_pool_t *pool, size_t size) { void *p; ngx_uint_t n; ngx_pool_large_t *large; p = ngx_alloc(size, pool->log); if (p == NULL) { return NULL; } n = 0; for (large = pool->large; large; large = large->next) { if (large->alloc == NULL) { large->alloc = p; return p; } if (n++ > 3) { break; } } large = ngx_palloc_small(pool, sizeof(ngx_pool_large_t), 1); if (large == NULL) { ngx_free(p); return NULL; } large->alloc = p; large->next = pool->large; pool->large = large; return p; }
void * ngx_pmemalign(ngx_pool_t *pool, size_t size, size_t alignment) { void *p; ngx_pool_large_t *large; p = ngx_memalign(alignment, size, pool->log); if (p == NULL) { return NULL; } large = ngx_palloc_small(pool, sizeof(ngx_pool_large_t), 1); if (large == NULL) { ngx_free(p); return NULL; } large->alloc = p; large->next = pool->large; pool->large = large; return p; }
ngx_pool_cleanup_t * ngx_pool_cleanup_add(ngx_pool_t *p, size_t size) { ngx_pool_cleanup_t *c; c = ngx_palloc(p, sizeof(ngx_pool_cleanup_t)); if (c == NULL) { return NULL; } if (size) { c->data = ngx_palloc(p, size); if (c->data == NULL) { return NULL; } } else { c->data = NULL; } c->handler = NULL; c->next = p->cleanup; p->cleanup = c; ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, p->log, 0, "add cleanup: %p", c); return c; }
ngx_create_temp_file
ngx_int_t ngx_create_temp_file(ngx_file_t *file, ngx_path_t *path, ngx_pool_t *pool, ngx_uint_t persistent, ngx_uint_t clean, ngx_uint_t access) { ... cln = ngx_pool_cleanup_add(pool, sizeof(ngx_pool_cleanup_file_t)); if (cln == NULL) { return NGX_ERROR; } ... file->fd = ngx_open_tempfile(file->name.data, persistent, access); ... if (file->fd != NGX_INVALID_FILE) { cln->handler = clean ? ngx_pool_delete_file : ngx_pool_cleanup_file; clnf = cln->data; clnf->fd = file->fd; clnf->name = file->name.data; clnf->log = pool->log; return NGX_OK; } ... }
void ngx_reset_pool(ngx_pool_t *pool) { ngx_pool_t *p; ngx_pool_large_t *l; for (l = pool->large; l; l = l->next) { if (l->alloc) { ngx_free(l->alloc); } } for (p = pool; p; p = p->d.next) { p->d.last = (u_char *) p + sizeof(ngx_pool_t); p->d.failed = 0; } pool->current = pool; pool->chain = NULL; pool->large = NULL; }
When there is insufficient space in the memory pool,
ngx_palloc_block will be called to create a new memory pool, and last points to
m = sizeof(ngx_pool_data_t);, so the current newly allocated memory pool will be larger than the available size of the first memory pool (max,current,chain,large, cleanup, log) the size of these fields (maybe not that much, because it needs to be aligned, maybe it will be exactly the same after alignment), and now when resetting,
p->d.last = (u_char *) p sizeof(ngx_pool_t);The available size of each memory pool becomes the same.
void ngx_destroy_pool(ngx_pool_t *pool) { ngx_pool_t *p, *n; ngx_pool_large_t *l; ngx_pool_cleanup_t *c; for (c = pool->cleanup; c; c = c->next) { if (c->handler) { ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, pool->log, 0, "run cleanup: %p", c); c->handler(c->data); } } for (l = pool->large; l; l = l->next) { if (l->alloc) { ngx_free(l->alloc); } } for (p = pool, n = pool->d.next; /* void */; p = n, n = n->d.next) { ngx_free(p); if (n == NULL) { break; } } }
通过遍历找到要释放的节点,将内存释放,并且将alloc设置成NULL,则有了节点重用的情况。
ngx_int_t ngx_pfree(ngx_pool_t *pool, void *p) { ngx_pool_large_t *l; for (l = pool->large; l; l = l->next) { if (p == l->alloc) { ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, pool->log, 0, "free: %p", l->alloc); ngx_free(l->alloc); l->alloc = NULL; return NGX_OK; } } return NGX_DECLINED; }
void * ngx_pcalloc(ngx_pool_t *pool, size_t size) { void *p; p = ngx_palloc(pool, size); if (p) { ngx_memzero(p, size); } return p; }
正常分配的空间中都是垃圾数据,所以当前函数在分配空间后,将分配的空间清零。
(1) 手动关闭指定fd
遍历清理任务,找到ngx_pool_cleanup_file的handler,如果是要关闭的fd,则回调
void ngx_pool_run_cleanup_file(ngx_pool_t *p, ngx_fd_t fd) { ngx_pool_cleanup_t *c; ngx_pool_cleanup_file_t *cf; for (c = p->cleanup; c; c = c->next) { if (c->handler == ngx_pool_cleanup_file) { cf = c->data; if (cf->fd == fd) { c->handler(cf); c->handler = NULL; return; } } } }
(2) 关闭fd
void ngx_pool_cleanup_file(void *data) { ngx_pool_cleanup_file_t *c = data; ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, c->log, 0, "file cleanup: fd:%d", c->fd); if (ngx_close_file(c->fd) == NGX_FILE_ERROR) { ngx_log_error(NGX_LOG_ALERT, c->log, ngx_errno, ngx_close_file_n " \"%s\" failed", c->name); } }
(3) 删除文件并关闭fd
void ngx_pool_delete_file(void *data) { ngx_pool_cleanup_file_t *c = data; ngx_err_t err; ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, c->log, 0, "file cleanup: fd:%d %s", c->fd, c->name); if (ngx_delete_file(c->name) == NGX_FILE_ERROR) { err = ngx_errno; if (err != NGX_ENOENT) { ngx_log_error(NGX_LOG_CRIT, c->log, err, ngx_delete_file_n " \"%s\" failed", c->name); } } if (ngx_close_file(c->fd) == NGX_FILE_ERROR) { ngx_log_error(NGX_LOG_ALERT, c->log, ngx_errno, ngx_close_file_n " \"%s\" failed", c->name); } }
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