Examples of prototype mode and its usage in PHP
With the development of software development, more attention is paid to the design and optimization of code reusability, scalability and other aspects. Design pattern is a way of thinking that emerged in response to this need. In PHP, the prototype pattern is a relatively common design pattern, which can help us clone objects, avoid repeatedly creating objects, and save system resources. This article will introduce the prototype pattern in detail and provide usage methods and examples.
1. Overview of Prototype Pattern
Prototype pattern is an object creation pattern, which provides a method to create new objects by copying existing objects. In other words, we can create new objects by cloning existing objects without having to create a new object again. Using the prototype pattern can reduce a large number of repeated object creation processes in the system, speed up the object creation process, and improve the efficiency of the system.
2. The basic structure of the prototype pattern
The prototype pattern includes three core elements: abstract prototype class, concrete prototype class and client. Among them, the concrete prototype class implements the clone method defined in the abstract prototype class to complete the cloning operation, and the client generates a new object by calling the clone method in the concrete prototype class.
Abstract prototype class:
abstract class Prototype { abstract public function clone(); }
Concrete prototype class:
class ConcretePrototype extends Prototype { private $_name; public function __construct($name) { $this->_name = $name; } public function clone() { return new ConcretePrototype($this->_name); } }
Client:
$prototype = new ConcretePrototype('test'); $clone = $prototype->clone();
3. Application scenarios of prototype pattern
Prototype mode is more suitable in the following situations:
4. Simple example of prototype mode
Next, we will demonstrate the use of prototype mode through a simple example. Suppose we need to add multiple advertising slots to a website, and each advertising slot needs to provide ads with multiple validity periods. In this case, we can use the prototype mode to simplify the creation work.
class Ad { private $_title; private $_content; public function setTitle($title) { $this->_title = $title; } public function setContent($content) { $this->_content = $content; } public function getTitle() { return $this->_title; } public function getContent() { return $this->_content; } }
class AdPosition { private $_name; private $_ads; public function __construct($name) { $this->_name = $name; $this->_ads = array(); } public function getName() { return $this->_name; } public function addAd($ad) { array_push($this->_ads, $ad); } public function getAds() { return $this->_ads; } }
class AdPrototype { protected $_ad; public function __construct() { $this->_ad = new Ad(); } public function getAd() { return clone $this->_ad; } }
class NewAdPrototype extends AdPrototype { public function __construct() { parent::__construct(); $this->_ad->setTitle('新品上市'); $this->_ad->setContent('全场满500元免费送货'); } }
$newPrototype = new NewAdPrototype(); $adPosition1 = new AdPosition('位置1'); $adPosition1->addAd($newPrototype->getAd()); //添加一个新广告 $adPosition1->addAd($newPrototype->getAd()); //添加一个新广告
In this example, we pass Prototype pattern to clone an advertising object to avoid frequently creating new objects. The specific prototype class NewAdPrototype implements the clone method in the abstract prototype class to complete the object cloning operation. The client obtains a new advertising object by calling the getAd method, and finally adds all ads to the advertising slot. By using the prototype pattern, we can quickly create a large number of clone objects, reducing system overhead.
5. Summary
Through the introduction of this article, we understand the definition, basic structure and application scenarios of the prototype pattern. In appropriate scenarios, using the prototype mode can help us quickly create a large number of clone objects, avoid frequently creating new objects, and improve the performance and efficiency of the system. We can use the prototype pattern in combination with specific application scenarios as needed to make the code more concise, elegant, and more in line with the idea of design patterns.
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