Implement efficient heterogeneous computing in Go language

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Release: 2023-06-15 16:38:32
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With the continuous development of information technology, the complexity and quantitative requirements of various computing tasks are increasing day by day. How to use a variety of computing resources to efficiently complete these tasks has become one of the problems that need to be solved urgently. Heterogeneous computing is one of the effective means to solve this problem. It can use various types of computing resources, such as GPU, FPGA, etc., to work together to achieve efficient computing. This article will introduce how to implement efficient heterogeneous computing in Go language.

1. The basic concept of heterogeneous computing

Heterogeneous computing is a type of collaborative computing that improves computing efficiency by combining different types of computing resources, such as CPU, GPU, FPGA, etc. Way. In practical applications, computing tasks are usually decomposed into multiple subtasks, then allocated to different computing resources for execution, and then the results are merged to obtain the final result. Heterogeneous computing can take advantage of the characteristics of different types of computing resources, such as the high parallelism of GPUs and the flexibility of FPGAs, to select the most appropriate resources for different computing tasks to achieve efficient computing purposes.

2. Heterogeneous computing support of Go language

Go language is a modern programming language. It has the characteristics of concurrency, efficiency and reliability, and is suitable for heterogeneous computing. The Go language provides rich multi-threading support, which can make good use of the multi-core performance of the CPU. It also provides support for a variety of heterogeneous computing resources, including GPU, FPGA, etc. Using heterogeneous computing in Go language requires the help of some third-party libraries, such as cuDNN, OpenCL, etc.

3. Implementing heterogeneous computing in Go language

The following is a simple example of using GPU to perform tensor operations in Go language.

  1. Introducing third-party libraries

Implementing heterogeneous computing in Go language requires the use of third-party libraries, such as cuDNN, OpenCL, etc. Taking cuDNN as an example, you need to install the cuDNN library and CUDA toolkit first.

  1. Create tensor

To use GPU to perform tensor operations in Go language, you need to create a tensor first. You can use the function provided by cuDNN to create a tensor:

xDesc, err := cudnn.CreateTensorDescriptor()
if err != nil {
    log.Fatal(err)
}

err = xDesc.Set(cudnn.TensorNCHW, cudnn.DataTypeFloat, 1, 3, 224, 224)
if err != nil {
    log.Fatal(err)
}

xDataSize, _, err := xDesc.GetSize()
if err != nil {
    log.Fatal(err)
}

x := make([]float32, xDataSize)
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Among them, xDesc represents the descriptor of the tensor, and you can specify the type, data type, shape, etc. of the tensor; x is the data of the tensor, which is a Array of type float32.

  1. Create GPU context

To use GPU for calculation, you need to create GPU context first. You can use the functions provided by cuDNN to create a GPU context:

ctx, err := cudnn.Create()
if err != nil {
    log.Fatal(err)
}
defer ctx.Destroy()
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  1. Copy tensor data to GPU

Before using the GPU for calculations, you need to copy the tensor data into the GPU. You can use the function provided by cuDNN to copy tensor data to the GPU:

xDev, err := ctx.MallocMemory(xDataSize * 4)
if err != nil {
    log.Fatal(err)
}

err = xDev.HostTo(x)
if err != nil {
    log.Fatal(err)
}
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Among them, xDev represents the storage space on the GPU, use the MallocMemory function to allocate space; the HostTo function is used to copy the data on the host to on the GPU.

  1. Perform tensor operations

After copying the tensor data to the GPU, you can perform tensor operations on the GPU. You can use the functions provided by cuDNN to perform tensor operations:

yDesc, err := cudnn.CreateTensorDescriptor()
if err != nil {
    log.Fatal(err)
}

err = yDesc.Set(cudnn.TensorNCHW, cudnn.DataTypeFloat, 1, 3, 224, 224)
if err != nil {
    log.Fatal(err)
}

alpha := float32(1)
beta := float32(0)

convDesc, err := cudnn.CreateConvolutionDescriptor(
    0, 0, 1, 1, 1, 1, cudnn.DataTypeFloat,
)
if err != nil {
    log.Fatal(err)
}

yDataSize, _, err := yDesc.GetSize()
if err != nil {
    log.Fatal(err)
}

y := make([]float32, yDataSize)
yDev, err := ctx.MallocMemory(yDataSize * 4)
if err != nil {
    log.Fatal(err)
}

err = cudnn.ConvolutionForward(
    ctx, alpha, xDesc, xDev.Ptr(), convDesc, nil, nil,
    cudnn.Convolution, cudnn.DataTypeFloat, beta, yDesc,
    yDev.Ptr(),
)
if err != nil {
    log.Fatal(err)
}

err = yDev.HostFrom(y)
if err != nil {
    log.Fatal(err)
}
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Among them, yDesc represents the descriptor of the output tensor; alpha and beta represent the weight of the weight and bias; convDesc represents the descriptor of the convolution; y is the data of the output tensor.

  1. Copy the calculation results back to the host

After the calculation is completed, the calculation results can be copied back to the host. You can use the function provided by cuDNN to copy the data stored on the GPU back to the host:

err = yDev.HostFrom(y)
if err != nil {
    log.Fatal(err)
}
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  1. Release GPU resources

After the calculation is completed, you need to release the resources on the GPU Resources, you can use the functions provided by cuDNN to release GPU resources:

xDesc.Destroy()
yDesc.Destroy()
convDesc.Destroy()
xDev.Free()
yDev.Free()
ctx.Destroy()
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IV. Summary

This article introduces the basic concepts and methods of implementing heterogeneous computing in the Go language. Heterogeneous computing can use a variety of computing resources for collaborative computing to improve computing efficiency. Implementing heterogeneous computing in Go language requires the help of third-party libraries, such as cuDNN, OpenCL, etc. By using the functions of these libraries, heterogeneous computing can be efficiently implemented in Go language.

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