Python Server Programming: Audio Processing with PyAudio

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Release: 2023-06-18 23:13:55
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Python is a powerful programming language that can be used for everything from simple scripts to complex applications and servers. PyAudio is a popular audio processing library in Python that can be used to record, play and process audio data.

In this article, we will explore how to use PyAudio to develop a Python server for processing audio data. We will introduce the basic concepts and API of PyAudio and how to use it to process audio data. We will also demonstrate how to use PyAudio with a Python server framework.

Basic knowledge

Before starting to use PyAudio, we need to understand some basic knowledge.

Audio sampling rate

The audio sampling rate refers to the number of times a sound is sampled in one second. The higher the sample rate, the better the audio quality. Common audio sampling rates are 44.1kHz and 48kHz.

Audio bit depth

Audio bit depth refers to the precision with which each sample is stored. The higher the bit depth, the better the audio quality. Common bit depths are 16-bit and 24-bit.

Number of audio channels

The number of audio channels refers to the number of channels for recording audio signals. Single-channel (mono) audio has only one channel, two-channel (stereo) audio has two channels, and multi-channel audio has more than two channels.

PyAudio API

PyAudio's API defines a set of functions and constants that can be used to record, play and process audio data. The following are some important functions and constants:

pyaudio.PyAudio()

This is a constructor used to create a PyAudio instance. This instance can be used to access other PyAudio functions.

pyaudio.paInt16

This is a constant representing the 16-bit audio data type. You can use other constants to specify different audio data types.

pyaudio.paFloat32

This is a constant representing the 32-bit floating point audio data type. This data type is commonly used in audio signal processing.

PyAudio.open()

This function is used to open the audio stream. It returns a PyAudio stream object.

stream.read()

This function is used to read data from the audio stream.

stream.write()

This function is used to write data to the audio stream.

Example

The following is a simple Python program that uses PyAudio to record audio and save it to a file:

import pyaudio
import wave

chunk = 1024
FORMAT = pyaudio.paInt16
CHANNELS = 2
RATE = 44100
RECORD_SECONDS = 5
WAVE_OUTPUT_FILENAME = "output.wav"

p = pyaudio.PyAudio()

stream = p.open(format=FORMAT,
                channels=CHANNELS,
                rate=RATE,
                input=True,
                frames_per_buffer=chunk)

print("* recording")

frames = []

for i in range(0, int(RATE / chunk * RECORD_SECONDS)):
    data = stream.read(chunk)
    frames.append(data)

print("* done recording")

stream.stop_stream()
stream.close()
p.terminate()

wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()
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The above code uses PyAudio to open an audio stream and save it from the stream Read data in. It also uses the wave library to create a WAV file and writes the read data to the file.

Conclusion

In this article, we introduced how to use PyAudio for audio processing. We learned the basic concepts and API of PyAudio, and demonstrated how to create a Python server to process audio data. You should now be familiar with how to use PyAudio to develop Python applications and servers with audio processing capabilities.

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