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Configuring Linux systems to support UDP network programming

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Release: 2023-07-04 11:42:08
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Configure Linux system to support UDP network programming

As a widely used operating system, Linux provides powerful network programming capabilities. This article briefly describes how to configure a Linux system to support UDP (User Datagram Protocol) network programming and provides some code examples.

First, we need to ensure that the system has correctly installed the Linux operating system. For specific installation steps, please refer to the Linux installation tutorial. Next, we need to do some configuration of the system.

  1. Check the system kernel version
    UDP is a network protocol for data transmission at the transport layer, so we need to ensure that the system kernel supports UDP. Execute the following command in the terminal to check the current system kernel version:
uname -r
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Make sure the kernel version is the latest stable version. If not, you can consider upgrading the kernel. Please refer to relevant documents for specific kernel upgrade steps.

  1. Confirm network configuration
    Before proceeding with UDP network programming, we need to ensure that the network configuration is correct. The network configuration can be checked with the following command:
ifconfig
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Ensure that the network interface has been correctly configured and assigned an IP address.

  1. Check UDP port
    UDP network programming requires the use of UDP ports for data transmission. You can view the UDP ports open on the current system through the following command:
netstat -lnup
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Make sure that the UDP port we need to use is not occupied on the system. If other applications are using this port, try changing to another free port.

Next, we will provide some basic UDP network programming examples to help everyone better understand how UDP network programming works.

Example 1: UDP client sample code

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

#define MAX_BUFFER_SIZE 1024
#define SERVER_IP "127.0.0.1"
#define SERVER_PORT 8080

int main() {
    // 创建 UDP socket
    int sock = socket(AF_INET, SOCK_DGRAM, 0);
    if (sock < 0) {
        perror("Failed to create socket");
        exit(EXIT_FAILURE);
    }

    // 构建服务器地址结构
    struct sockaddr_in server_addr;
    memset(&server_addr, 0, sizeof(server_addr));
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(SERVER_PORT);
    server_addr.sin_addr.s_addr = inet_addr(SERVER_IP);

    // 发送数据
    char buffer[MAX_BUFFER_SIZE] = "Hello, UDP Server!";
    sendto(sock, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr));

    // 关闭 socket
    close(sock);

    return 0;
}
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Example 2: UDP server sample code

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

#define MAX_BUFFER_SIZE 1024
#define SERVER_PORT 8080

int main() {
    // 创建 UDP socket
    int sock = socket(AF_INET, SOCK_DGRAM, 0);
    if (sock < 0) {
        perror("Failed to create socket");
        exit(EXIT_FAILURE);
    }

    // 绑定服务器地址
    struct sockaddr_in server_addr, client_addr;
    memset(&server_addr, 0, sizeof(server_addr));
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(SERVER_PORT);
    server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    if (bind(sock, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
        perror("Failed to bind address");
        exit(EXIT_FAILURE);
    }

    // 接收数据
    char buffer[MAX_BUFFER_SIZE];
    int addr_len = sizeof(client_addr);
    int recv_len = recvfrom(sock, buffer, MAX_BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_len);
    if (recv_len < 0) {
        perror("Failed to receive data");
        exit(EXIT_FAILURE);
    }

    printf("Received data from client: %s
", buffer);

    // 关闭 socket
    close(sock);

    return 0;
}
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Referring to the above sample code, we can perform UDP network programming. In Example 1, we create a UDP client and send data to the specified server address. Example 2 shows a simple UDP server that can receive data sent by the client.

With the above configuration and sample code, we can start UDP network programming on Linux systems. At the same time, we can also develop more complex network applications based on actual needs. I hope this article can help everyone better understand and apply UDP network programming technology.

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