UniApp is a framework that can develop cross-platform applications. It provides a rich API and components, allowing developers to flexibly develop small games. In this article, I will analyze the development and launch process of mini-games implemented by UniApp, and provide you with some code examples.
1. Preparation
Before starting development, we need to ensure that the relevant development environment, including Node.js and HBuilderX, has been installed on the computer. Next, we will implement the development and launch of the mini-game through the following steps.
2. Create a project
Open HBuilderX, click the "New" button in the menu bar, select "UniApp Project", and fill in the relevant project information. Click "Create" to successfully create a UniApp project.
3. Develop the game
<template> <canvas id="gameCanvas" style="width: 100%; height: 100%;"></canvas> </template>
In JavaScript, we can use the Canvas API to draw The graphics and animation of the game realize the logical functions of the game:
export default { onMounted() { const gameCanvas = document.getElementById('gameCanvas'); const context = gameCanvas.getContext('2d'); function draw() { context.fillStyle = 'red'; context.fillRect(0, 0, gameCanvas.width, gameCanvas.height); } setInterval(draw, 1000 / 60); } };
4. Debugging the game
In HBuilderX, we can start the debugging mode by clicking the "Run" button in the menu bar, and in the application Preview and debug our mini-game in the built-in browser. During the debugging process, we can open the developer tools through F12, view the console output and debug the game code.
5. Packaging and publishing
6. Upload review
Summary:
The process of developing cross-platform games through UniApp includes creating projects, developing games, debugging games, packaging and publishing, and uploading and review. Each link is very important. With the powerful functions and cross-platform features of UniApp, we can develop, launch and promote our mini games more quickly and conveniently. Hope this article is helpful to everyone!
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