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How to implement instant messaging and online chat functions through the Webman framework?

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Release: 2023-07-08 21:25:35
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How to implement instant messaging and online chat functions through the Webman framework?

The Webman framework is a lightweight Web development framework based on Java. It not only provides a series of convenient tools, but also supports the websocket protocol, making it very simple to implement instant messaging and online chat functions. In this article, we will introduce how to use the Webman framework to implement these functions, and attach relevant code examples.

First, we need to introduce the dependency of the Webman framework into the project. You can add the following dependencies to the project configuration file through build tools such as Maven or Gradle:

<dependency>
    <groupId>cd.salt</groupId>
    <artifactId>webman</artifactId>
    <version>1.0.0</version>
</dependency>
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Next, we need to create a WebSocket processing class, which needs to inherit from the WebsocketHandler class in the Webman framework . In this processing class, we need to override some methods to handle events such as connection establishment, message reception, and connection disconnection.

import cd.salt.webman.WebsocketHandler;
import cd.salt.webman.WebsocketMessage;
import cd.salt.webman.WebsocketSession;

public class ChatHandler extends WebsocketHandler {
    
    @Override
    public void onConnect(WebsocketSession session) {
        // 当有客户端连接成功时触发该方法
    }
    
    @Override
    public void onMessage(WebsocketSession session, WebsocketMessage message) {
        // 当接收到客户端发送的消息时触发该方法
    }
    
    @Override
    public void onClose(WebsocketSession session) {
        // 当连接断开时触发该方法
    }
}
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In the above code example, we can see three important methods, namely onConnect, onMessage and onClose. The onConnect method is called after the client connection is successful, the onMessage method is called when a client message is received, and the onClose method is called when the connection is disconnected. We can write corresponding business logic in these methods to implement the online chat function.

Next, we need to configure the Webman framework to enable WebSocket support. In the project's configuration file, add the following code:

import cd.salt.webman.WebmanServer;
import cd.salt.webman.WebmanServerConfig;

public class Application {
    
    public static void main(String[] args) {
        WebmanServerConfig config = new WebmanServerConfig();
        config.setWebsocketHandler(new ChatHandler());
        
        WebmanServer server = new WebmanServer(config);
        server.start();
    }
}
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In the above code example, we created a WebmanServerConfig object and set the WebsocketHandler to the previously created ChatHandler object. Then, we created a WebmanServer object and started the server through the start method. In this way, the server can start listening for client connections.

Finally, we need to write the corresponding code in the front-end page to interact with the back-end. The Webman framework establishes a long connection through the websocket protocol, so we can use JavaScript's WebSocket object to send and receive messages.

var websocket = new WebSocket("ws://localhost:8080/chat");

// 连接成功时触发
websocket.onopen = function() {
    console.log("websocket connected");
};

// 接收到消息时触发
websocket.onmessage = function(event) {
    var message = event.data;
    console.log("received message: " + message);
};

// 连接断开时触发
websocket.onclose = function() {
    console.log("websocket closed");
};

// 发送消息
websocket.send("Hello, Webman!");
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In the above code example, we first create a connection to the backend using a WebSocket object. Then, register the corresponding event handler function through attributes such as onopen, onmessage, and onclose. Finally, send the message to the server through the send method.

Through the above code examples, we can see that it is very simple to use the Webman framework to implement instant messaging and online chat functions. Just create a processing class inherited from WebsocketHandler and write the corresponding business logic in it. At the same time, the Webman framework's encapsulation of WebSocket functions also makes the interaction between the front end and the back end very convenient. I hope this article can help developers who are interested in the Webman framework.

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