IT House reported on July 14 that game engine developer Unity recently launched a new feature called Safe Voice. This technology is designed to use AI to detect inappropriate content similar to "greeting parents" in game chats by players. .
▲ Picture source Unity official website
According to Unity, this service can analyze the tone, volume, pitch, intonation, emotion and interaction context of player voice data to help the system and players take action faster.
Unity emphasizes that the goal of this feature is to build a healthy community to reduce user churn. In this regard, to reflect the characteristics of different communities, Safe Voice introduces the ability to prioritize the harmfulness of specific words or expressions, as well as the ability to assign harmfulness scores to different content, so as to more effectively target certain types of inappropriate content. Speeches are judged to help administrators punish malicious users faster.
Unity said that Safe Voice has nothing to do with the engine, so it can be used with Unity, Unreal or other game engines, and is suitable for Xbox, PS, PC, Android, iOS and other platforms, and can also be used with Unity’s voice and text Chat Solution Vivox Connect.
In terms of privacy protection, Unity emphasizes that recording and sharing conversations will obtain the player's personal consent in advance, and will not verify personal identity to collect potentially sensitive personal information.
Currently, the application is in a state of internal testing. Some internal beta users have reported that if players express many "novel swear words" in a friendly tone, it seems difficult for the system to accurately recognize them.
IT House previously reported that Microsoft has also recently launched a game voice detection service. Xbox Series X|S and Xbox One users will be able to record inappropriate content in voice chats in multiplayer games and report it to the Microsoft security team. Report.
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