How to implement a request retry mechanism for a specific host using Go and http.Transport?

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Release: 2023-07-21 21:18:17
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How to use Go and http.Transport to implement a request retry mechanism for a specific host?

In modern distributed systems, network requests are inevitable. Sometimes the requests we initiate may fail due to various reasons, such as network instability, server downtime, etc. In order to ensure the reliability of the request, we hope to be able to retry when the request fails. This article will introduce how to use Go language and http.Transport to implement a request retry mechanism for a specific host.

The Go language provides the http package, which can easily send and receive network requests. The http.Transport structure is used to manage and control the HTTP client's connection, redirection, proxy and other operations. We can set the retry mechanism in the configuration of this structure. Next we will use a specific example to demonstrate how to implement request retry.

First, we need to import the necessary libraries:

import (
    "net/http"
    "time"
)
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Then, we create a custom Transport structure:

type CustomTransport struct {
    Transport http.Transport
    RetryCount int // 重试次数
}

func (ct *CustomTransport) RoundTrip(req *http.Request) (*http.Response, error) {
    var resp *http.Response
    var err error

    for i := 0; i <= ct.RetryCount; i++ {
        resp, err = ct.Transport.RoundTrip(req)
        if err == nil || i == ct.RetryCount {
            break
        }
        time.Sleep(time.Second) // 等待1秒后进行重试
    }

    return resp, err
}
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In CustomTransport, we override RoundTrip Method for custom request retry logic. After each request fails, we will wait for a period of time before retrying again, here we set it to 1 second. Note that we have added a control of the maximum number of retries here to avoid infinite retries.

Next, we use the custom Transport to create an http.Client object and send a network request:

func main() {
    retryCount := 3 // 重试次数

    transport := http.Transport{
        MaxIdleConns:    10,
        IdleConnTimeout: 30 * time.Second,
    }

    client := http.Client{
        Transport: &CustomTransport{
            Transport: transport,
            RetryCount: retryCount,
        },
    }

    req, err := http.NewRequest("GET", "http://example.com", nil)
    if err != nil {
        panic(err)
    }

    resp, err := client.Do(req)
    if err != nil {
        panic(err)
    }

    defer resp.Body.Close()

    // 处理响应结果
    // ...
}
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In the above code, we create a GET request through the http.NewRequest method, and The requested URL is set to http://example.com. Then, send the request through the client.Do method and get the response. Before that, we passed the custom Transport into http.Client to implement the request retry mechanism for a specific host.

So far, we have completed the example of using Go and http.Transport to implement a request retry mechanism for a specific host. By customizing the Transport structure, we can flexibly control the number of retries, retry intervals, and other request-related parameters. In actual development, we can make more detailed customizations according to our own needs to achieve more reliable network requests.

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