The underlying implementation of Go function closure
Function closure is not an advanced vocabulary for most readers, so what is a closure? Here is an excerpt from the definition on Wiki:
a closure is a record storing a function together with an environment.The environment is a mapping associating each free variable of the function (variables that are used locally, but defined in an enclosing scope) with the value or reference to which the name was bound when the closure was created.
##简In short, a closure is an entity composed of a function and a reference environment. In the implementation process, closures are often implemented by calling external functions and returning their internal functions. Among them, the reference environment refers to the mapping of free variables in the external function (used by the internal function, but defined in the external function). The internal function introduces external free variables so that these variables will not be released or deleted even if they leave the environment of the external function. The returned internal function still holds this information.
This passage may not be easy to understand, so let’s just look at an example.
1package main 2 3import "fmt" 4 5func outer() func() int { 6 x := 1 7 return func() int { 8 x++ 9 return x 10 } 11} 12 13func main() { 14 closure := outer() 15 fmt.Println(closure()) 16 fmt.Println(closure()) 17} 18 19// output 202 213
As you can see, two features in Go (functions are first-class citizens and support for anonymous functions) make it easy to implement closures.
In the above example, <span style="font-size: 15px;letter-spacing: 1px;">closure</span>
is the closure function, the variable x is the reference environment, and their combination is the closure entity. <span style="font-size: 15px;letter-spacing: 1px;">x</span>
This is a local variable within the <span style="font-size: 15px;letter-spacing: 1px;">outer</span>
function and outside the anonymous function . After the normal function call ends, <span style="font-size: 15px;letter-spacing: 1px;">x</span>
will be destroyed as the function stack is destroyed. However, due to the reference of the anonymous function, the function object returned by <span style="font-size: 15px;letter-spacing: 1px;">outer</span>
will always be held <span style="font-size: 15px;letter-spacing: 1px;">x</span>
variable. This causes each time the closure <span style="font-size: 15px;letter-spacing: 1px;">closure</span>
is called, the <span style="font-size: 15px;letter-spacing: 1px;">x</span>
variable will be accumulated .
This is different from ordinary function calls: the local variables <span style="font-size: 15px;letter-spacing: 1px;">x</span>
# do not end with the function call. disappear. So, why is this?
实现原理
我们不妨从汇编入手,将上述代码稍微修改一下
1package main 2 3func outer() func() int { 4 x := 1 5 return func() int { 6 x++ 7 return x 8 } 9} 10 11func main() { 12 _ := outer() 13}
得到编译后的汇编语句如下。
1$ go tool compile -S -N -l main.go 2"".outer STEXT size=181 args=0x8 locals=0x28 3 0x0000 00000 (main.go:3) TEXT "".outer(SB), ABIInternal, $40-8 4 ... 5 0x0021 00033 (main.go:3) MOVQ $0, "".~r0+48(SP) 6 0x002a 00042 (main.go:4) LEAQ type.int(SB), AX 7 0x0031 00049 (main.go:4) MOVQ AX, (SP) 8 0x0035 00053 (main.go:4) PCDATA $1, $0 9 0x0035 00053 (main.go:4) CALL runtime.newobject(SB) 10 0x003a 00058 (main.go:4) MOVQ 8(SP), AX 11 0x003f 00063 (main.go:4) MOVQ AX, "".&x+24(SP) 12 0x0044 00068 (main.go:4) MOVQ $1, (AX) 13 0x004b 00075 (main.go:5) LEAQ type.noalg.struct { F uintptr; "".x *int }(SB), AX 14 0x0052 00082 (main.go:5) MOVQ AX, (SP) 15 0x0056 00086 (main.go:5) PCDATA $1, $1 16 0x0056 00086 (main.go:5) CALL runtime.newobject(SB) 17 0x005b 00091 (main.go:5) MOVQ 8(SP), AX 18 0x0060 00096 (main.go:5) MOVQ AX, ""..autotmp_4+16(SP) 19 0x0065 00101 (main.go:5) LEAQ "".outer.func1(SB), CX 20 0x006c 00108 (main.go:5) MOVQ CX, (AX) 21 ...
首先,我们发现不一样的是 <span style="font-size: 15px;letter-spacing: 1px;">x:=1</span>
会调用 <span style="font-size: 15px;letter-spacing: 1px;">runtime.newobject</span>
函数(内置<span style="font-size: 15px;letter-spacing: 1px;">new</span>
函数的底层函数,它返回数据类型指针)。在正常函数局部变量的定义时,例如
1package main 2 3func add() int { 4 x := 100 5 x++ 6 return x 7} 8 9func main() { 10 _ = add() 11}
我们能发现 <span style="font-size: 15px;letter-spacing: 1px;">x:=100</span>
是不会调用 <span style="font-size: 15px;letter-spacing: 1px;">runtime.newobject</span>
函数的,它对应的汇编是如下
1"".add STEXT nosplit size=58 args=0x8 locals=0x10 2 0x0000 00000 (main.go:3) TEXT "".add(SB), NOSPLIT|ABIInternal, $16-8 3 ... 4 0x000e 00014 (main.go:3) MOVQ $0, "".~r0+24(SP) 5 0x0017 00023 (main.go:4) MOVQ $100, "".x(SP) // x:=100 6 0x001f 00031 (main.go:5) MOVQ $101, "".x(SP) 7 0x0027 00039 (main.go:6) MOVQ $101, "".~r0+24(SP) 8 ...
留着疑问,继续往下看。我们发现有以下语句
1 0x004b 00075 (main.go:5) LEAQ type.noalg.struct { F uintptr; "".x *int }(SB), AX 2 0x0052 00082 (main.go:5) MOVQ AX, (SP) 3 0x0056 00086 (main.go:5) PCDATA $1, $1 4 0x0056 00086 (main.go:5) CALL runtime.newobject(SB)
我们看到 <span style="font-size: 15px;letter-spacing: 1px;">type.noalg.struct { F uintptr; "".x *int }(SB)</span>
,这其实就是定义的一个闭包数据类型,它的结构表示如下
1type closure struct { 2 F uintptr // 函数指针,代表着内部匿名函数 3 x *int // 自由变量x,代表着对外部环境的引用 4}
之后,在通过 <span style="font-size: 15px;letter-spacing: 1px;">runtime.newobject</span>
函数创建了闭包对象。而且由于 <span style="font-size: 15px;letter-spacing: 1px;">LEAQ xxx yyy</span>
代表的是将 <span style="font-size: 15px;letter-spacing: 1px;">xxx</span>
指针,传递给 <span style="font-size: 15px;letter-spacing: 1px;">yyy</span>
,因此 <span style="font-size: 15px;letter-spacing: 1px;">outer</span>
函数最终的返回,其实是闭包结构体对象指针。在《详解逃逸分析》一文中,我们详细地描述了Go编译器的逃逸分析机制,对于这种函数返回暴露给外部指针的情况,很明显,闭包对象会被分配至堆上,变量x也会随着对象逃逸至堆。这就很好地解释了为什么<span style="font-size: 15px;letter-spacing: 1px;">x</span>
变量没有随着函数栈的销毁而消亡。
我们可以通过逃逸分析来验证我们的结论
1$ go build -gcflags '-m -m -l' main.go 2# command-line-arguments 3./main.go:6:3: outer.func1 capturing by ref: x (addr=true assign=true width=8) 4./main.go:5:9: func literal escapes to heap: 5./main.go:5:9: flow: ~r0 = &{storage for func literal}: 6./main.go:5:9: from func literal (spill) at ./main.go:5:9 7./main.go:5:9: from return func literal (return) at ./main.go:5:2 8./main.go:4:2: x escapes to heap: 9./main.go:4:2: flow: {storage for func literal} = &x: 10./main.go:4:2: from func literal (captured by a closure) at ./main.go:5:9 11./main.go:4:2: from x (reference) at ./main.go:6:3 12./main.go:4:2: moved to heap: x // 变量逃逸 13./main.go:5:9: func literal escapes to heap // 函数逃逸
至此,我相信读者已经明白为什么闭包能持续持有外部变量的原因了。那么,我们来思考上文中留下的疑问,为什么在<span style="font-size: 15px;letter-spacing: 1px;">x:=1</span>
时会调用 <span style="font-size: 15px;letter-spacing: 1px;">runtime.newobject</span>
函数。
我们将上文中的例子改为如下,即删掉 <span style="font-size: 15px;letter-spacing: 1px;">x++</span>
代码
1package main 2 3func outer() func() int { 4 x := 1 5 return func() int { 6 return x 7 } 8} 9 10func main() { 11 _ = outer() 12}
此时,<span style="font-size: 15px;letter-spacing: 1px;">x:=1</span>
处的汇编代码,将不再调用 <span style="font-size: 15px;letter-spacing: 1px;">runtime.newobject</span>
函数,通过逃逸分析也会发现将<span style="font-size: 15px;letter-spacing: 1px;">x</span>
不再逃逸,生成的闭包对象中的<span style="font-size: 15px;letter-spacing: 1px;">x</span>
的将是值类型<span style="font-size: 15px;letter-spacing: 1px;">int</span>
1type closure struct { 2 F uintptr 3 x int 4}
这其实就是Go编译器做得精妙的地方:当闭包内没有对外部变量造成修改时,Go 编译器会将自由变量的引用传递优化为直接值传递,避免变量逃逸。
总结
函数闭包一点也不神秘,它就是函数和引用环境而组合的实体。在Go中,闭包在底层是一个结构体对象,它包含了函数指针与自由变量。
The escape analysis mechanism of the Go compiler will allocate the closure object to the heap, so that the free variable will not disappear when the function stack is destroyed, and it can always exist depending on the closure entity. Therefore, the advantages and disadvantages of using closures are obvious: closures can avoid using global variables and instead maintain free variables stored in memory for a long time; however, this implicit holding of free variables will cause problems when used improperly. It will easily cause memory waste and leakage.
In actual projects, there are not many usage scenarios for closures. Of course, if you write a closure in your code, for example, a callback function you write forms a closure, you need to be careful, otherwise the memory usage problem may cause you trouble.
The above is the detailed content of The underlying implementation of Go function closure. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



Quick Start: Use Go language functions to implement simple image recognition functions In today's technological development, image recognition technology has become a hot topic. As a fast and efficient programming language, Go language has the ability to implement image recognition functions. This article will provide readers with a quick start guide by using Go language functions to implement simple image recognition functions. First, we need to install the Go language development environment. You can download the appropriate version on the Go language official website (https://golang.org/)

Quick Start: Use Go language functions to implement simple data encryption and decryption functions. In today's information society, data confidentiality has become particularly important. In order to ensure the confidentiality of data, we usually use various encryption algorithms to encrypt the data. In this article, we will use Go language functions to implement a simple data encryption and decryption function. First, we need to import the crypto/cipher package in order to use the encryption algorithm. We will use AES (AdvancedEncryptionS

Quick Start: Use Go language functions to implement simple data crawling functions In today's Internet era, data acquisition and processing are becoming more and more important. As a common data acquisition method, data crawling is widely used in various fields. In this article, I will introduce how to use Go language functions to implement a simple data crawling function to help readers get started quickly. Go language is a statically strongly typed language. Its concise syntax and efficient concurrency performance make it the first choice of many developers. The following will introduce how to implement the Go language function

Function closure is not mysterious at all. It is an entity composed of a function and a reference environment. In Go, a closure is a structure object at the bottom, which contains function pointers and free variables.

Key guidelines for writing efficient and maintainable Go functions include: keep functions short and concise, focus on a single responsibility, use clear method signatures, check for errors and return clear information, and use documentation comments for comments. Following these guidelines creates code that is clearer, easier to test, and easier to maintain.

In Go programs, the return value of a function is very important. You may run into problems where your function returns the wrong value, or returns no value, which can cause problems with your program. This situation can occur in any size program, and in this article we will discuss some of the possible causes of these problems. Function definition error First, you need to make sure that your function is correctly defined. The function definition should declare the function name, parameter list, and return type. If you forget the return type, Go will default to returning

Writing unit tests in Go helps ensure code quality and reliability. Unit testing includes steps such as importing dependencies, setting up objects, defining inputs and outputs, calling functions, and asserting outputs. By using the assertion function from the testing package you can compare the actual output with the expected output. Use the gotest command to run tests and ensure that all tests pass to ensure the accuracy of the Go code.

PHP and Go functions have both similarities and key differences. Similarities: Use namespaces and scopes to organize code. Parameters can be passed by value or reference. Usually returns one or more values. Difference: PHP uses a dynamic type system while Go uses a static type system. Go functions support the use of default values and variadic parameters, while PHP does not. Both PHP and Go support anonymous functions, but the syntax is slightly different.
