HTML5 uses canvas to draw solar system effects
This article mainly introduces the effect of using canvas to draw the solar system in HTML5. Friends who need it can refer to it:
<canvas id="canvas" width="1000" style="max-width:90%" style="background-color: #000;"></canvas>
The code is as follows:
var canvas=document.getElementById("canvas"); var cxt=canvas.getContext("2d"); function DrawTrack(){ for(var i=0;i<8;i++){ cxt.beginPath(); cxt.arc(500,500,(i+1)*50,0,360,false); cxt.closePath(); cxt.strokeStyle="#fff"; cxt.stroke(); } } function DrawStart(x,y,radius,cycle,sColor,eColor){ //画出星球需要哪些属性 //星球的坐标点 this.x=x; this.y=y; //星球的半径 this.radius=radius; //星球的颜色(开始色,结束色) this.sColor=sColor; this.eColor=eColor; //创建一个渐变色空对象 this.color=null; this.time=0; //公共周期 this.cycle=cycle; this.draw=function(){ cxt.save(); cxt.translate(500,500); //设置旋转角度 cxt.rotate(this.time*360/this.cycle*Math.PI/180); cxt.beginPath(); cxt.arc(this.x,this.y,this.radius,0,360,false); cxt.closePath(); this.color=cxt.createRadialGradient(this.x,this.y,0,this.x,this.y,this.radius); this.color.addColorStop(0,this.sColor); this.color.addColorStop(1,this.eColor); cxt.fillStyle=this.color; cxt.fill(); cxt.restore(); this.time+=1; } }</p> <p> function Sun(){//太阳1 DrawStart.call(this,0,0,20,0,"#f00","#f90"); } function Mercury(){//水星2 DrawStart.call(this,0,-50,10,87.70,"#A69697","#5c3e40"); } function Venus(){//金星3 DrawStart.call(this,0,-100,10,224.71,"#c4bbac","#1f1315"); } function Earth(){//地球4 DrawStart.call(this,0,-150,10,365.224,"#78b1e8","#050c12"); } function Mars(){//火星5 DrawStart.call(this,0,-200,10,686.98,"#cec9b6","#76422d"); } function Jupiter(){//木星6 DrawStart.call(this,0,-250,10,4332.589,"#c0a48e","#322"); } function Saturn(){//土星7 DrawStart.call(this,0,-300,10,10759.5,"#f7f9e3","#5c4533"); } function Uranus(){//天王星8 DrawStart.call(this,0,-350,10,30799.95,"#a7e1e5","#19243a"); } function Neptune(){//天王星9 DrawStart.call(this,0,-400,10,60152.95,"#0661b2","#1E3b73"); } var s=new Sun();//1 var m=new Mercury();//2 var v=new Venus();//3 var e=new Earth();//4 var ma=new Mars();//5 var j=new Jupiter();//6 var sa=new Saturn();//7 var ur=new Uranus();//8 var ne=new Neptune();//9 setInterval(function(){ cxt.clearRect(0,0,1000,1000); DrawTrack(); s.draw(); m.draw(); v.draw(); e.draw(); ma.draw(); j.draw(); sa.draw(); ur.draw(); ne.draw(); },10);
The above is the entire content of this chapter. For more related tutorials, please visit Html5 video tutorial!

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