Understanding file streams in C++
The file stream in C is a convenient data input and output method. Data in the file can be read and written through the file stream. In C, file streams mainly involve the iostream library and the fstream library.
The iostream library is mainly responsible for console input and output, while the fstream library is responsible for file input and output. The fstream library is included in the iostream library, so we only need to include one of the header files
In C, you need to use a stream object to operate a file, and a file stream is a stream object that is associated with a file. You can read or write to the file through the file stream object. Enter data. There are two types of file streams: reading file streams (ifstream) and writing file streams (ofstream), both of which are derived from the base file stream (fstream).
It should be noted that if you want to perform file stream read and write operations, the file must be opened first. Files can be opened using the open() function. Generally speaking, after the file is opened successfully, we need to perform a read or write operation. After the operation is completed, we need to use the close() function to close the file stream object.
Next, let’s take a look at several common operations of file streams:
- Open a file
In C, the ways to open a file are: Two types: one is to use the fstream library object, and the other is to use the C language function library.
Use fstream library:
#include <fstream> using namespace std; int main() { ofstream fileOut; //写入文件流对象 fileOut.open("test.txt"); //以写模式打开文件 fileOut.close(); //关闭文件 ifstream fileIn; //读取文件流对象 fileIn.open("test.txt"); //以读模式打开文件 fileIn.close(); //关闭文件 return 0; }
Use C function library:
#include <stdio.h> int main() { FILE* fp; //文件指针 fp = fopen("test.txt", "w"); //以写模式打开文件 fclose(fp); //关闭文件 fp = fopen("test.txt", "r"); //以读模式打开文件 fclose(fp); //关闭文件 return 0; }
- Write files
You can use objects of the ofstream class Implement writing data to the file. The "<<" operator can be used to write data. When writing, you can add strings, characters, values or variables to the left or right of the operator.
#include <fstream> using namespace std; int main() { ofstream fileOut; //写入文件流对象 fileOut.open("test.txt"); //打开文件 if (fileOut.is_open()) { //判断文件是否成功打开 fileOut << "Hello world"; //写入数据 fileOut.close(); //关闭文件 return 0; } else { return -1; } }
- Reading files
Using objects of the ifstream class can read data from files. The "<<" operator can also be used to read data. When reading, the data can be read into already defined variables.
#include <fstream> #include <iostream> using namespace std; int main() { ifstream fileIn; //读取文件流对象 fileIn.open("test.txt"); //打开文件 if (fileIn.is_open()) { char ch; //定义变量用来存放读取的字符 while (fileIn >> ch) { //逐个读取字符 cout << ch; //输出读取的字符 } fileIn.close(); //关闭文件 return 0; } else { return -1; } }
The above is the basic knowledge of file streams in C. Through the read and write operations of the file stream, we can process the data in the file more conveniently to meet actual programming needs.
The above is the detailed content of Understanding file streams in C++. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

C++ object layout and memory alignment optimize memory usage efficiency: Object layout: data members are stored in the order of declaration, optimizing space utilization. Memory alignment: Data is aligned in memory to improve access speed. The alignas keyword specifies custom alignment, such as a 64-byte aligned CacheLine structure, to improve cache line access efficiency.

The steps to implement the strategy pattern in C++ are as follows: define the strategy interface and declare the methods that need to be executed. Create specific strategy classes, implement the interface respectively and provide different algorithms. Use a context class to hold a reference to a concrete strategy class and perform operations through it.

Implementing a custom comparator can be accomplished by creating a class that overloads operator(), which accepts two parameters and indicates the result of the comparison. For example, the StringLengthComparator class sorts strings by comparing their lengths: Create a class and overload operator(), returning a Boolean value indicating the comparison result. Using custom comparators for sorting in container algorithms. Custom comparators allow us to sort or compare data based on custom criteria, even if we need to use custom comparison criteria.

Golang and C++ are garbage collected and manual memory management programming languages respectively, with different syntax and type systems. Golang implements concurrent programming through Goroutine, and C++ implements it through threads. Golang memory management is simple, and C++ has stronger performance. In practical cases, Golang code is simpler and C++ has obvious performance advantages.

C++ smart pointers implement automatic memory management through pointer counting, destructors, and virtual function tables. The pointer count keeps track of the number of references, and when the number of references drops to 0, the destructor releases the original pointer. Virtual function tables enable polymorphism, allowing specific behaviors to be implemented for different types of smart pointers.

There are three ways to copy a C++ STL container: Use the copy constructor to copy the contents of the container to a new container. Use the assignment operator to copy the contents of the container to the target container. Use the std::copy algorithm to copy the elements in the container.

C++ multi-threaded programming implementation based on the Actor model: Create an Actor class that represents an independent entity. Set the message queue where messages are stored. Defines the method for an Actor to receive and process messages from the queue. Create Actor objects and start threads to run them. Send messages to Actors via the message queue. This approach provides high concurrency, scalability, and isolation, making it ideal for applications that need to handle large numbers of parallel tasks.

Nested exception handling is implemented in C++ through nested try-catch blocks, allowing new exceptions to be raised within the exception handler. The nested try-catch steps are as follows: 1. The outer try-catch block handles all exceptions, including those thrown by the inner exception handler. 2. The inner try-catch block handles specific types of exceptions, and if an out-of-scope exception occurs, control is given to the external exception handler.
