


How to find the translation matrix of a Polygon object using FabricJS?
Translation slides an object to a fixed distance in a given direction. We can create a Polygon object by creating an instance of fabric.Polygon. A polygon object can be characterized as any closed shape consisting of a set of connected straight line segments. Since it is one of the basic elements of FabricJS, we can also easily customize it by applying properties such as angle, opacity, etc.
To find the translation matrix, we use the _calcTranslateMatrix() method. This method returns an array [1, 0, 0, 1, A, B] with the given values; where A is the X coordinate and B is the Y coordinate.
grammar
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Example 1: Using the _calcTranslateMatrix method
Let's look at a code example on how to find the translation matrix of a polygon using the _calcTranslateMatrix method.
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Example 2: Using the _calcTranslateMatrix method and the Scale method
Let's look at a code example to understand how the values of the returned array are affected when we apply a transformation to a polygon object. In this case, we used the scale method, which scales the object uniformly in the x and y directions. Scaling transforms the matrix values as shown below.
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in conclusion
In this tutorial, we use two simple examples to demonstrate how to find the translation matrix of a Polygon object using FabricJS.
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