


How to convert multiple pictures into animated GIF images using Golang
How to convert multiple pictures into dynamic GIF images using Golang
GIF (Graphics Interchange Format) is a very common and popular image file format that supports Animation and transparency. In this article, we will learn how to convert multiple static image files into a dynamic GIF image file using the Golang programming language. In this process, we will use some Golang libraries to achieve this goal.
To start this task, we need to install some Golang libraries, the most important of which is the go get command. We can install the go get command using the following command:
go get -u github.com/chai2010/webp go get -u github.com/disintegration/imaging
Now, let us create a Golang program and start writing code. In the main.go file, we first import the required libraries:
package main import ( "image" "image/gif" "os" "path/filepath" "github.com/chai2010/webp" "github.com/disintegration/imaging" )
Next, we will write a function to load all image files. This function will return a slice of type image.Image, which contains the contents of all image files:
func loadImages(dir string) ([]image.Image, error) { var images []image.Image err := filepath.Walk(dir, func(path string, info os.FileInfo, err error) error { // Check if the file is an image file if isImage(path) { // Decode the image file img, err := loadImage(path) if err != nil { return err } images = append(images, img) } return nil }) if err != nil { return nil, err } return images, nil } func isImage(path string) bool { ext := filepath.Ext(path) switch ext { case ".jpg", ".jpeg", ".png", ".webp": return true default: return false } } func loadImage(path string) (image.Image, error) { file, err := os.Open(path) if err != nil { return nil, err } defer file.Close() ext := filepath.Ext(path) switch ext { case ".jpg", ".jpeg": return imaging.Decode(file) case ".png": return webp.Decode(file) case ".webp": return png.Decode(file) default: return nil, fmt.Errorf("unsupported image format") } }
Next, we need to write a function to convert multiple images into dynamic GIF images. This function will accept a directory path and an output file path, and convert all image files into a dynamic GIF image and save it to the output file:
func convertToGIF(dir string, output string) error { // Load all images in the directory images, err := loadImages(dir) if err != nil { return err } // Create a new GIF image anim := gif.GIF{} // Add each image to the GIF for _, img := range images { // Convert the image to RGBA format rgba := imaging.New(img.Bounds().Max.X, img.Bounds().Max.Y, color.NRGBA{0, 0, 0, 0}) draw.Draw(rgba, rgba.Bounds(), img, image.ZP, draw.Src) // Add the image to the GIF animation anim.Image = append(anim.Image, rgba) anim.Delay = append(anim.Delay, 10) // Delay between frames (in 10ms units) } // Save the GIF animation to the output file file, err := os.Create(output) if err != nil { return err } defer file.Close() return gif.EncodeAll(file, &anim) }
Finally, in the main function, we will call convertToGIF function and pass in the directory path and output file path. Once completed, we will display a success or failure message:
func main() { dir := "./images" // Directory containing the images output := "output.gif" // Output GIF file err := convertToGIF(dir, output) if err != nil { fmt.Printf("Failed to convert images to GIF: %v ", err) } else { fmt.Println("Images successfully converted to GIF") } }
Now, we have completed the entire process of converting multiple pictures into animated GIF images. We can compile and run this Golang program and view success or failure messages on the console. If successful, we will be able to see the converted animated GIF image in the output file.
Hope this article can help you understand how to use Golang to convert multiple pictures into dynamic GIF images. By using these simple code examples, you can create animated and more interactive images for your projects. I wish you success and happiness in developing with Golang!
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