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C++ various function implementation skills and cases in embedded system development

Aug 26, 2023 am 10:36 AM
c++ Implementation skills Embedded system development

C++ various function implementation skills and cases in embedded system development

C Various function implementation skills and cases in embedded system development

Embedded system development is a special software development field that needs to face various Challenges include limited resources, high real-time requirements, and numerous hardware interfaces. C, as a powerful programming language, plays an important role in embedded system development. This article will introduce some C function implementation techniques in embedded system development and illustrate them through specific cases.

1. Resource Management

In embedded system development, resource management is a very important and critical task. Including memory management, file management, timer management, etc. Only reasonable and efficient resource management can ensure the normal operation of the system. C provides some convenient tools and techniques for resource management.

  1. Memory Management

The dynamic memory allocation operators new and delete in C can easily manage memory resources. In embedded system development, in order to reduce the waste of memory, a customized memory allocator can be used to implement dynamic memory management. The following is an example of a simple memory manager:

class MemoryManager {
private:
    char* m_buffer;
    size_t m_size;
    size_t m_offset;

public:
    MemoryManager(size_t size) : m_size(size), m_offset(0) {
        m_buffer = new char[size];
    }
  
    ~MemoryManager() {
        delete[] m_buffer;
    }
  
    void* allocate(size_t size) {
        void* address = m_buffer + m_offset;
        m_offset += size;
        return address;
    }

    void deallocate(void* ptr) {
        // 空实现
    }
};
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When using memory, you can allocate and release memory through the MemoryManager's allocate and deallocate functions to avoid frequent calls to the new and delete operators.

  1. File Management

In embedded systems, it is usually necessary to read and write files on external devices or storage media. C provides the fstream library to facilitate file reading and writing operations. The following is an example of file reading:

#include <fstream>

// 读取文件内容
void readFile(const char* filename) {
    std::ifstream file(filename);
    if (file.is_open()) {
        std::string line;
        while (std::getline(file, line)) {
            // 处理一行数据
        }
        file.close();
    }
}
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By using the fstream library, you can easily open, read, close files, and process the file contents.

  1. Timer management

In embedded system development, timer is a common hardware resource used to implement various timing tasks. The std::chrono library in C provides some convenient time management tools. The following is an example of a simple timer manager:

#include <chrono>
#include <thread>
#include <functional>

// 定时器回调函数类型
using TimerCallback = std::function<void()>;

// 定时器管理器
class TimerManager {
public:
    TimerManager() : m_running(false) {}
  
    // 启动定时器
    void start(TimerCallback callback, int interval) {
        m_callback = callback;
        m_interval = std::chrono::milliseconds(interval);
        m_running = true;
        m_thread = std::thread(&TimerManager::timerThread, this);
    }
  
    // 停止定时器
    void stop() {
        m_running = false;
        if (m_thread.joinable()) {
            m_thread.join();
        }
    }

private:
    TimerCallback m_callback;
    std::chrono::milliseconds m_interval;
    std::thread m_thread;
    bool m_running;

    // 定时器线程
    void timerThread() {
        while (m_running) {
            std::this_thread::sleep_for(m_interval);
            if (m_running) {
                m_callback();
            }
        }
    }
};
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By using the std::thread library, the timer function can be implemented by cyclically executing scheduled tasks in an independent thread.

2. Hardware interface

Embedded system development usually requires interaction with various hardware interfaces, including GPIO ports, UART ports, I2C interfaces, etc. C can easily implement access and control of hardware interfaces through the use of various libraries and techniques.

  1. GPIO port control

The GPIO port is one of the most common hardware interfaces in embedded systems and is used to control the input and output of external devices. Using the C GPIO library can easily control the GPIO port. The following is a simple example of GPIO port control:

#include <wiringPi.h>

// 初始化GPIO口
void initGpio() {
    wiringPiSetup();
    pinMode(0, OUTPUT);  // 设置GPIO0为输出模式
}

// 控制GPIO口
void controlGpio(bool value) {
    digitalWrite(0, value ? HIGH : LOW);
}
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By using the wiringPi library, the GPIO port can be easily initialized and controlled. operate.

  1. UART port communication

The UART port is a commonly used serial communication interface, often used for data exchange with external devices. UART port communication can be easily achieved using the C serial port library. The following is a simple example of UART port communication:

#include <termios.h>
#include <unistd.h>
#include <fcntl.h>

// 初始化串口
int initUart(const char* device, int baudrate) {
    int fd = open(device, O_RDWR | O_NOCTTY | O_NDELAY);
  
    // 配置串口属性
    struct termios options;
    tcgetattr(fd, &options);
    cfsetispeed(&options, baudrate);
    cfsetospeed(&options, baudrate);
    options.c_cflag |= (CLOCAL | CREAD);
    options.c_cflag &= ~PARENB;
    options.c_cflag &= ~CSTOPB;
    options.c_cflag &= ~CSIZE;
    options.c_cflag |= CS8;
    options.c_lflag &= ~(ICANON | ECHO | ECHOE | ISIG);
    options.c_iflag &= ~(IXON | IXOFF | IXANY);
    options.c_oflag &= ~OPOST;
    tcsetattr(fd, TCSANOW, &options);
  
    return fd;
}

// 读取串口数据
int readUart(int fd, char* buffer, int size) {
    return read(fd, buffer, size);
}

// 写入串口数据
int writeUart(int fd, const char* data, int size) {
    return write(fd, data, size);
}
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By using the termios library and fcntl library, you can configure and control the serial port attributes and perform Read and write operations.

3. Example display

The above introduces some function implementation techniques of C in embedded system development. Next, the application of these techniques will be demonstrated through an embedded system development case.

Suppose we need to develop a smart home control system, in which the brightness and RGB color of LED lights need to be controlled. We can control the brightness of the LED light through the PWM signal and the RGB color through the I2C interface. The following is a simplified version of the sample code for a smart home control system:

#include <iostream>
#include <wiringPi.h>
#include <termios.h>
#include <unistd.h>
#include <fcntl.h>

// PWM控制器
class PwmController {
private:
    int m_pin;
    int m_dutyCycle;

public:
    PwmController(int pin) : m_pin(pin), m_dutyCycle(0) {
        pinMode(m_pin, PWM_OUTPUT);
        pwmSetMode(PWM_MODE_MS);
        pwmSetClock(400);
    }

    void setDutyCycle(int dutyCycle) {
        m_dutyCycle = dutyCycle;
        pwmWrite(m_pin, m_dutyCycle);
    }
};

// RGB控制器
class RgbController {
private:
    int m_i2cAddress;
    int m_deviceFd;

public:
    RgbController(int i2cAddress) : m_i2cAddress(i2cAddress) {
        m_deviceFd = initI2c("/dev/i2c-1", m_i2cAddress);
    }

    void setColor(int red, int green, int blue) {
        char data[3] = {red, green, blue};
        writeI2c(m_deviceFd, data, sizeof(data));
    }
};

// 初始化I2C设备
int initI2c(const char* device, int address) {
    int fd = open(device, O_RDWR);
    ioctl(fd, I2C_SLAVE, address);
    return fd;
}

// 读取I2C设备数据
int readI2c(int fd, char* buffer, int size) {
    return read(fd, buffer, size);
}

// 写入I2C设备数据
int writeI2c(int fd, const char* data, int size) {
    return write(fd, data, size);
}

int main() {
    wiringPiSetup();

    PwmController ledController(0);
    RgbController rgbController(0x27);

    // 读取用户输入
    int brightness, red, green, blue;
    std::cout << "Enter brightness (0-100): ";
    std::cin >> brightness;
    std::cout << "Enter RGB color (0-255): ";
    std::cin >> red >> green >> blue;

    // 设置LED灯亮度和RGB颜色
    ledController.setDutyCycle(brightness * 10);
    rgbController.setColor(red, green, blue);

    return 0;
}
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In the above sample code, the GPIO library, PWM controller, I2C library, etc. introduced earlier are used to realize the control of LED light brightness. and RGB color control.

Summary:

This article introduces some function implementation techniques of C in embedded system development and demonstrates it through specific cases. By properly managing resources and controlling hardware interfaces, the performance and reliability of embedded systems can be improved. Using C to develop embedded systems can not only give full play to the advantages of C, but also easily respond to various needs and challenges in embedded system development. I hope this article can bring some help and inspiration to readers who are developing embedded systems.

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