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Swoole or Workerman: Which one is easier to get started with?

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Release: 2023-09-09 08:21:54
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Swoole or Workerman: Which one is easier to get started with?

Swoole or Workerman: Which one is easier to get started with?

With the rapid development of the Internet, PHP, as a commonly used programming language, also has many solutions for high concurrency and high performance. In the high-performance field of PHP, swoole and workererman are two high-profile and widely used open source projects. They both offer rich features and powerful performance, but which one is easier for beginners to get started? This article will give some reference opinions through comparative analysis.

First of all, let us briefly understand the basic information of swoole and workerman.

swoole is an asynchronous, high-performance network framework based on PHP extension. It supports multiple protocols such as TCP/UDP/HTTP/WebSocket, and provides a series of functions such as asynchronous database operations, asynchronous tasks, and timers. , enabling PHP to handle highly concurrent network requests.

workerman is a high-performance universal TCP/UDP asynchronous server framework developed purely in PHP. It can not only handle network requests of the TCP/UDP protocol, but also serve as a long-term connection server, suitable for Web chat rooms and game servers. , mobile communications and other high-concurrency scenarios.

Next, let’s compare their characteristics in the following aspects:

1. Installation and use:

The installation of swoole is relatively complicated and needs to be compiled and installed. It is based on PHP extension, which may be difficult for beginners. Workerman can be installed directly through composer, which is more convenient to use.

2. Programming style:

swoole uses an event-driven programming style, processing requests by registering event callback functions. Workerman is based on object-oriented programming style and uses encapsulated classes and methods to handle network requests. For developers familiar with the event-driven style, swoole may be easier to get started with.

Below, let’s look at some specific code examples to demonstrate their use more intuitively.

Taking swoole as an example, the following is a simple server based on TCP protocol:

<?php
$server = new SwooleServer('127.0.0.1', 9501);

$server->on('Connect', function ($server, $fd){
    echo "Client {$fd}: connect.
";
});

$server->on('Receive', function ($server, $fd, $fromId, $data) {
    $server->send($fd, "Server: Hello, Client {$fd}.
");
});

$server->on('Close', function ($server, $fd) {
    echo "Client {$fd}: close.
";
});

$server->start();
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And the sample code of workererman is as follows:

<?php
require_once __DIR__ . '/vendor/autoload.php';

use WorkermanWorker;

$tcpWorker = new Worker('tcp://0.0.0.0:9800');

$tcpWorker->onConnect = function ($connection) {
    echo "Client {$connection->id}: connect.
";
};

$tcpWorker->onMessage = function ($connection, $data) {
    $connection->send("Server: Hello, Client {$connection->id}.
");
};

$tcpWorker->onClose = function ($connection) {
    echo "Client {$connection->id}: close.
";
};

Worker::runAll();
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The above sample code shows the TCP-based server For the protocol server, you can see that the codes of swoole and workerman are very concise and clear, and it is relatively easy for developers to get started.

To sum up, swoole and workerman are both excellent solutions for high-performance development of PHP. For beginners, Workerman may be easier to get started because it is relatively simple to install and use and adopts an object-oriented programming style. For developers who are familiar with event-driven programming, swoole may be easier to get started because it is closer to the bottom layer and provides more underlying event and network processing mechanisms.

The most important thing is to choose the tool that suits you. It is recommended that developers choose the appropriate PHP high-performance solution based on project needs, personal preferences and familiarity.

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