How to create a canvas with a Circle using FabricJS?
In this tutorial, we will learn how to create a canvas with a Circle object using FabricJS. Circles are one of the various shapes provided by FabricJS. In order to create a circle, we must create an instance of the Fabric.Circle class and add it to the canvas.
Syntax
new fabric.Circle({ radius: Number }: Object)
Parameters
Options (optional) - This parameter is a Objects< /em> Provides additional customization for our objects. Using this parameter, you can change properties such as color, cursor, stroke width, and many other properties related to a circle with the radius attribute.
ul>Radius - This property accepts a Number Determine the radius of the circle. If we don't specify a radius, the circle will not appear on the canvas.
Option Key
Example 1
Create an instance of Fabric.Circle() and add it to our canvas
Let’s See an example of how to add a circle to the canvas. Here we create a circle with a radius of 50px. The stroke attribute represents the border color, and the stroke width specifies its width. We fill our object with a sky blue color, whose hex value is #80daeb.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Creating a canvas with circle using FabricJS</h2> <p>Here we have created a circle of radius 50px over a canvas. In addition, we have used the <b>fill</b> and <b>stroke</b> properties to color its body and outline. </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); // Creating an instance of the fabric.Circle class var circle = new fabric.Circle({ left: 215, top: 100, radius: 50, fill: "#80daeb", stroke: "#00b7eb", strokeWidth: 2, }); // Adding it to the canvas canvas.add(circle); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); </script> </body> </html>
Example 2
Use the set method to operate the Circle object
In this example, we use the set method to be the setter of the value . Any properties related to stroke, stroke width, radius, scale, rotation, etc. can be changed using this method.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Creating a canvas with circle using FabricJS</h2> <p>Here we have used the <b>set</b> method to create a circle of radius 40px and then filled the object with a color. </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); var circle = new fabric.Circle(); canvas.add(circle); // Use set to set the properties circle.set("radius", 40); circle.set("fill", "green"); circle.set({ stroke: "rgba(133, 187, 101, 0.7)", strokeWidth: 4 }); circle.set("left", 50); circle.set("top", 50); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); </script> </body> </html>
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