As the name suggests, the Particle.js library allows us to add particles to specific HTML elements. Additionally, we can change the number of shapes of the particles in the div.
We can add animation or motion to particles using the Particle.js library. Here we will learn to change the shape, color and movement of particles through different examples.
Users can use the Particle.js library in JavaScript projects according to the following syntax.
tsParticles.load("id", { particles: { // properties for the particles } });
In the above syntax, id represents the id of the div element to which we need to add particles.
In the example below, we are using the Particles.JS library and using the CDN in the
tag. We created the element and assigned the id in the HTML body.In JavaScript, we added the tsarticles.load() method to load particles. As the first parameter of the load() method, we pass the id of the div element. We pass this object as the second parameter containing the particle properties.
<html> <head> <script src = "https://cdnjs.cloudflare.com/ajax/libs/tsparticles/1.18.11/tsparticles.min.js"> </script> <style> #tsparticles { width: 100%; height: 100%; background-color: grey; } </style> </head> <body> <div id = "tsparticles"> <h2> Using the <i> particle.js library </i> in the JavaScript project. </h2> </div> <script> tsParticles.load("tsparticles", { particles: { number: { value: 500 }, } }); </script> </body> </html>
In the output, the user can observe the particles in the div element.
Example
The following example will add movement and color to particles. Users can use the move attribute to move particles. The "move" property takes the value as an object containing the enabled property with a boolean value.
<html> <head> <script src = "https://cdnjs.cloudflare.com/ajax/libs/tsparticles/1.18.11/tsparticles.min.js"> </script> <style> #particles { width: 100%; height: 100%; background-color: lightgreen; } </style> </head> <body> <div id = "particles"> <h2> Using the <i> particle.js library </i> in the JavaScript project. </h2> </div> <script> tsParticles.load("particles", { particles: { number: { value: 1000 }, move: { enable: true }, color: { value: "#272701" }, } }); </script> </body> </html>
Users can use the color property to change the color of particles that contain this object as a value.
Users can use the following shapes of particles in the Particle.JS library.
>"Polygon"
"triangle"
"Circle"
"Edge"/"Square"
"image"/"image"
"Star"
"Character"/"Character"
In the example below, we have added a polygon shape to the particles. Additionally, we changed the size of the particles using the size property. Additionally, we added animation to the particles themselves, increasing and decreasing the size of the particles that users can observe in the output.
<html> <head> <script src = "https://cdnjs.cloudflare.com/ajax/libs/tsparticles/1.18.11/tsparticles.min.js"> </script> <style> #particles { width: 100%; height: 100%; background-color: lightgreen; } </style> </head> <body> <div id = "particles"> <h2>Using the <i> particle.js library </i> in the JavaScript project. </h2> </div> <script> tsParticles.load("particles", { particles: { number: { value: 1000 }, move: { enable: true }, color: { value: "#ff0342" }, // adding shape of particles shape: { type: "polygon", }, // changing the size of elements size: { value: 8, random: true, animation: { enable: true, speed: 40, sync: true }, move: { enable: true, }, } } }); </script> </body> </html>
User learned to use keywords.js library in JavaScript projects. However, users can install particle.js library on their local machine and import it using path. Whenever users want to use the Particle.js library with a NodeJS application, they should install it using NPM commands.
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