Home Backend Development Golang High-concurrency RPC: Use Go WaitGroup to implement distributed calls

High-concurrency RPC: Use Go WaitGroup to implement distributed calls

Sep 27, 2023 pm 03:12 PM
High concurrency rpc Distributed call

高并发RPC:使用Go WaitGroup实现分布式调用

Highly concurrent RPC: using Go WaitGroup to implement distributed calls

With the development of the Internet, the application of distributed systems is becoming more and more widespread. In distributed systems, RPC (Remote Procedure Call) is a common communication method that allows remote calls between different processes or services. In large-scale distributed systems, highly concurrent RPC calls are a very common requirement.

Go language, as an efficient and excellent programming language with excellent concurrency performance, provides us with many convenient ways to implement high-concurrency RPC calls. This article will introduce how to use Go's WaitGroup to implement distributed calls and provide specific code examples.

First, we need to understand WaitGroup. WaitGroup is a semaphore in the Go language, used to wait for a group of goroutines to complete execution. Its principle is implemented through counters, and provides Add, Done, Wait and other methods to operate counters.

In a distributed system, we may need to call the RPC interfaces of multiple servers at the same time. At this time, we can use WaitGroup to wait for all RPC calls to complete before proceeding to the next step. The following is a specific code example:

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package main

 

import (

    "fmt"

    "net/rpc"

    "sync"

)

 

type Args struct {

    Name string

}

 

type Reply struct {

    Message string

}

 

var wg sync.WaitGroup

 

func main() {

    rpcAddresses := []string{"127.0.0.1:8080", "127.0.0.1:8081", "127.0.0.1:8082"}

 

    for _, address := range rpcAddresses {

        wg.Add(1)

        go callRPC(address)

    }

 

    wg.Wait()

 

    fmt.Println("All RPC calls completed.")

}

 

func callRPC(address string) {

    defer wg.Done()

 

    client, err := rpc.Dial("tcp", address)

    if err != nil {

        fmt.Println("Failed to connect to RPC server:", err)

        return

    }

 

    args := Args{Name: "Alice"}

    var reply Reply

 

    err = client.Call("Service.Method", args, &reply)

    if err != nil {

        fmt.Println("RPC call failed:", err)

        return

    }

 

    fmt.Println("Received reply:", reply.Message)

}

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The above code demonstrates how to use WaitGroup to implement distributed calls. In the main function, we start a goroutine for each RPC address by traversing rpcAddresses, and use the Add method of WaitGroup to increment the counter value. Then each goroutine calls the callRPC function.

In the callRPC function, we establish a connection with the RPC server through the Dial function, and then call the Call method to initiate an RPC call. After receiving a reply, we print out the reply message. Finally, at the end of the function, the counter is decremented by calling the Done method.

Finally, we block the main function by calling the Wait method until all RPC calls are completed. This ensures that all RPC calls are executed before proceeding to the next step.

To summarize, using Go’s WaitGroup can easily achieve high concurrency in distributed calls. By using the Add, Done, and Wait methods appropriately, we can ensure that all RPC calls are completed before proceeding to the next step. I hope the code examples in this article can help readers better understand and use WaitGroup.

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