


Efficient concurrent programming: using Go WaitGroup and coroutine pools
Efficient concurrent programming: using Go WaitGroup and coroutine pool
Introduction:
In modern computer systems, concurrent programming is becoming more and more important. Concurrent programming can maximize the use of multi-core processor performance and improve program execution efficiency. However, concurrent programming also faces challenges, such as dealing with synchronization and management of concurrent tasks. In this article, we will introduce how to use WaitGroup and coroutine pool in Go language to achieve efficient concurrent programming, and provide specific code examples.
1. Use of WaitGroup:
Go language provides a very useful WaitGroup type, which can be used to wait for a group of coroutines to complete execution. The following is a simple example that shows how to use WaitGroup to achieve synchronization of concurrent tasks:
package main import ( "fmt" "sync" ) func worker(id int, wg *sync.WaitGroup) { defer wg.Done() fmt.Printf("Worker %d starting ", id) // 模拟耗时的任务 for i := 0; i < 5; i++ { fmt.Printf("Worker %d: %d ", id, i) } fmt.Printf("Worker %d done ", id) } func main() { var wg sync.WaitGroup // 启动5个协程 for i := 0; i < 5; i++ { wg.Add(1) go worker(i, &wg) } // 等待所有协程执行完毕 wg.Wait() }
In the above code, we define a worker function to simulate time-consuming tasks. We notify the WaitGroup that the task has been completed by passing in a pointer to the WaitGroup. In the main function, we started 5 coroutines and notified WaitGroup to increase the number of waiting tasks by calling the wg.Add(1)
method. Finally, we call the wg.Wait()
method to block the main coroutine until all tasks are completed.
2. Use of coroutine pool:
Go language also provides the implementation of coroutine pool, which is used to limit the number of concurrency and prevent too many coroutines from running at the same time. The coroutine pool can help us balance system resources and avoid resource waste. Here is an example that shows how to use a coroutine pool to perform tasks:
package main import ( "fmt" "sync" ) type Pool struct { workers chan struct{} wg sync.WaitGroup } func NewPool(size int) *Pool { return &Pool{ workers: make(chan struct{}, size), } } func (p *Pool) AddTask(task func()) { p.workers <- struct{}{} p.wg.Add(1) go func() { task() <-p.workers p.wg.Done() }() } func (p *Pool) Wait() { p.wg.Wait() } func main() { pool := NewPool(3) // 添加10个任务到协程池 for i := 0; i < 10; i++ { taskID := i pool.AddTask(func() { fmt.Printf("Task %d is running ", taskID) }) } // 等待所有任务完成 pool.Wait() }
In the above code, we define a Pool structure that contains a workers channel for limiting the number of coroutines and a WaitGroup is used to wait for all tasks to complete. We write an empty structure into the channel by calling p.workers <- struct{}{}
, indicating that a coroutine is executing the task; by calling <-p.workers
Take out an empty structure from the channel, indicating that a coroutine has completed its task. In the AddTask method, we add the task to the coroutine pool and take out an empty structure from the channel after the task execution is completed. Finally, call the pool.Wait()
method to wait for all tasks to complete.
Conclusion:
By using WaitGroup and coroutine pool, we can easily achieve efficient concurrent programming. WaitGroup helps us synchronize the execution of concurrent tasks, while the coroutine pool limits the number of concurrencies and improves the utilization of system resources. In actual applications, we can adjust the size of the coroutine pool according to needs to make full use of the computer's performance.
The above is the detailed content of Efficient concurrent programming: using Go WaitGroup and coroutine pools. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



In C++ concurrent programming, the concurrency-safe design of data structures is crucial: Critical section: Use a mutex lock to create a code block that allows only one thread to execute at the same time. Read-write lock: allows multiple threads to read at the same time, but only one thread to write at the same time. Lock-free data structures: Use atomic operations to achieve concurrency safety without locks. Practical case: Thread-safe queue: Use critical sections to protect queue operations and achieve thread safety.

In Go, WebSocket messages can be sent using the gorilla/websocket package. Specific steps: Establish a WebSocket connection. Send a text message: Call WriteMessage(websocket.TextMessage,[]byte("Message")). Send a binary message: call WriteMessage(websocket.BinaryMessage,[]byte{1,2,3}).

In Go, you can use regular expressions to match timestamps: compile a regular expression string, such as the one used to match ISO8601 timestamps: ^\d{4}-\d{2}-\d{2}T \d{2}:\d{2}:\d{2}(\.\d+)?(Z|[+-][0-9]{2}:[0-9]{2})$ . Use the regexp.MatchString function to check if a string matches a regular expression.

Go and the Go language are different entities with different characteristics. Go (also known as Golang) is known for its concurrency, fast compilation speed, memory management, and cross-platform advantages. Disadvantages of the Go language include a less rich ecosystem than other languages, a stricter syntax, and a lack of dynamic typing.

In C++ multi-threaded programming, the role of synchronization primitives is to ensure the correctness of multiple threads accessing shared resources. It includes: Mutex (Mutex): protects shared resources and prevents simultaneous access; Condition variable (ConditionVariable): thread Wait for specific conditions to be met before continuing execution; atomic operation: ensure that the operation is executed in an uninterruptible manner.

Memory leaks can cause Go program memory to continuously increase by: closing resources that are no longer in use, such as files, network connections, and database connections. Use weak references to prevent memory leaks and target objects for garbage collection when they are no longer strongly referenced. Using go coroutine, the coroutine stack memory will be automatically released when exiting to avoid memory leaks.

In Golang, error wrappers allow you to create new errors by appending contextual information to the original error. This can be used to unify the types of errors thrown by different libraries or components, simplifying debugging and error handling. The steps are as follows: Use the errors.Wrap function to wrap the original errors into new errors. The new error contains contextual information from the original error. Use fmt.Printf to output wrapped errors, providing more context and actionability. When handling different types of errors, use the errors.Wrap function to unify the error types.

There are two steps to creating a priority Goroutine in the Go language: registering a custom Goroutine creation function (step 1) and specifying a priority value (step 2). In this way, you can create Goroutines with different priorities, optimize resource allocation and improve execution efficiency.
