According to news from this site on October 3, Sergiy Galyonkin, director of publishing strategy at Epic Games, announced his departure from the company. He said in a statement released on Monday that this was his last day at Epic.
It’s unclear whether his departure is directly related to Epic’s massive layoffs. Last week, the company announced plans to lay off about 830 employees, or 16% of its workforce. Galyonkin said in announcing his departure that he was "not a good fit" for the direction Epic was taking.
What Galyonkin learned from Steam Spy was used to help develop Steam's competitor, the Epic Games Store
, which launched in December 2018. Galyonkin said: "These eight years have been the most exciting eight years of my career, and I am extremely grateful to my former Epic Games colleagues for allowing me to help build Epic 4.0."
Currently, Epic Games is transforming into a platform, no longer just a game developer, engine creator, and publisher, but becoming Epic 5.0. I'm not comfortable with this new version of Epic because it requires a different type of talent. I plan to continue to stay in the game industry, and hope to be able to express my thoughts more franklyAdvertising statement: This article contains external links (including but not limited to hyperlinks, QR codes, passwords, etc. ), intended to provide more information and save screening time, are for reference only. Please note that all articles on this site contain this statement
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