"For a time, I forgot that the person in front of me was not a real person."
"This is a conversation between Zuckerberg and I in the metaverse. I I'm hundreds of miles away from Mark physically, but I feel like I'm face to face with him. Because our avatars are modeled with photo-accurate 3D models, this technology is amazing! I think this is the future of people on the Internet way of communicating," said Lex Fridman.
Yesterday, a conversation over the air between MIT scientist Lex Fridman and Meta CEO Mark Zuckerberg became a trend on social networks. The biggest hit. The video of their hour-long interview in the metaverse quickly reached tens of millions of views.
In the metaverse, our images can now be almost exactly the same as real people. From the details of the whole body to the expressions and movements, they are all so natural and amazing
that in the real world, we It is necessary to pay attention to the management emoticon:
## This effect is too real, which makes people unable to hold it.
In the "First Metaverse Conversation" on the Lex Fridman Podcast, Zuckerberg showed off Meta's new Codec virtual reality avatar, which uses scanning The technology builds a 3D model of the user's face, which is then driven by machine learning implementations. During a conversation, the new headset detects the user's facial expressions and maps them onto a 3D avatar in real time to form actions.
Zuckerberg said in the Metaverse conversation that "the platform is basically sending an encoded version of your image over the network in a way that is even more bandwidth efficient than transmitting video."
Of course, in the Metaverse, you can also customize your image, such as modifying the lighting:
Different from Meta’s original avatar, previously While previous technology was ridiculed as being legless, dull-eyed, and uncomfortable, the new generation's images appear extremely real, with negligible latency, allowing you to feel like you're with others in the virtual world.
Zuckerberg said: "This goes to the core of the vision of augmented reality, which is to provide a sense of presence no matter where you are in the world."
All this is obviously Puts more load on the rendering hardware. During the conversation, both Zuckerberg and Fridman were wearing the latest version of the Quest Pro, which has built-in facial and eye-tracking capabilities. It's important to note that this isn't the Quest 3 that was announced a few days ago. The Quest Pro may not be officially released until 2025.
## to be scanned by the user's face to build a 3D virtual model.
Zuckerberg’s interview was in the metaverse, and the content of the conversation was also in the metaverse. During the hour-long conversation, Zuckerberg talked about the metaverse, augmented reality, large models and other topics. Zuckerberg said that in fact, most of the communication between people is not done through language, but through details such as expressions. Meta is trying to use more cartoon avatars to capture expressions, delivering a realistic experience while also having a certain sense of realism. He suggested that users could edit their virtual doppelgangers to display more exaggerated emotions, and joked that he might use avatar technology to tweak his famous deadpan delivery. He suggested that users could edit their virtual doppelgangers to display more exaggerated emotions, and joked that he might use avatar technology to tweak his famous deadpan delivery. ##As impressive as avatars are, it may be a while before they are widely used. Can be rewritten as: Although avatars are impressive, it may take some time for them to be widely adoptedIt should be noted that the avatars shown in this interview are using state-of-the-art Created through hours-long scans involving hundreds of cameras, this is something that is currently out of reach of the average consumer.Zuckerberg mentioned in the interview that the goal of Meta is to enable people to quickly scan through their smartphones
Zuckerberg told Lex Fridman that as long as you pick up the phone and have it in front of you Shake for a few minutes, speak a few words, and make a bunch of expressions, and AI can produce the high-quality stuff we have now. Zuckerberg said Meta plans to integrate the technology in the next few years. Into the product
The current projection effect has been significantly improved compared to the cartoon avatars used in Meta’s free VR game and social platform Horizon Worlds
Zuckerberg’s metaverse selfie. Last year, Zuckerberg posted a selfie of his Metaverse avatar outside the virtual Eiffel Tower, sparking ridicule on social media. Reviewers compared the graphics to video games from the 1990s. Zuckerberg admitted at the time that this avatar was only "basic"
It is amazing that in just one year, technology has progressed so rapidly
As AI scientist Lex Fridman said during the interview Zhong lamented: "I really don't know how to describe this feeling. It's like we are in the same room, like the future."
Zuckerberg continues to work hard and is changing people's understanding of Impressions of Horizon Worlds. He told Lex Fridman that realistic avatars may help attract people who are put off by imagery in the Metaverse, "People were blown away by the experience, but we did get some feedback where people said that in this environment The avatar doesn’t feel realistic enough.”
Obviously, today’s Metaverse capabilities will bring about huge changes in the way we interact. Admittedly, this is the most impressive demonstration of Zuckerberg’s Metaverse project ever.
# This "changed, our perception of the Yuan universe has begun to change" -This is epoch -making technology. If Meta can achieve this effect on consumer products soon, it may become a game-changing application
Re To write content without changing the original meaning, the language needs to be changed to Chinese
Mark Zuckerberg’s avatar in the new metaverse is now even closer to human
https://futurism.com/the-byte/new-metaverse-lifelike-avatar
https://twitter.com/lexfridman/status/1707453830344868204
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