WineHQ recently released the latest version of Wine 8.18, and it has been two weeks since the last update. This new version has enhancements and improvements based on the previous 8.17 version, especially in the compatibility of Wayland drivers and Windows games/applications.
According to my understanding, Wine 8.18 strengthens the Wayland driver while continuing its commitment to providing native Wayland support for Windows games and applications, a goal the Wine team has been working hard to pursue. This update also includes the FluidSynth library for handling DirectMusic and adds more effects support to Wine’s Direct3D (D3D10) code path to improve graphics performance and rendering effects
Wine 8.18 version has made significant progress in fixing bugs, with a total of 44 bugs fixed. These include solving the crash problem of "Unreal Tournament 2004" and improving the stability and smoothness of the game.
Wine, the full name is "Wine is not an emulator", is a compatibility layer that can be used on multiple platforms. Run Windows applications on POSIX-compliant operating systems such as Linux, macOS, and BSD. It implements the functions of Windows 3.
The operating systems supported by Wine include Linux, FreeBSD and Solaris, as well as the Wine program specially designed for Mac OS X. This allows users to run desired Windows applications on different operating systems, expanding the possibilities for cross-platform compatibility. The continuous improvement of this open source project provides strong support for the development of cross-platform applicationsThe above is the detailed content of WineHQ launches version 8.18 to further strengthen support for Wayland. For more information, please follow other related articles on the PHP Chinese website!