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How to implement remote meetings and online collaboration in uniapp

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Release: 2023-10-19 08:12:21
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How to implement remote meetings and online collaboration in uniapp

Uniapp is a cross-platform application development framework developed based on the Vue.js framework. It can help developers quickly build applications that are compatible with both iOS and Android platforms. In Uniapp, we can use its powerful development capabilities to implement remote conferencing and online collaboration functions.

The realization of remote conferencing and online collaboration mainly requires the help of the following technologies:

  1. WebRTC: WebRTC is an open standard that supports real-time network audio and video communication. Using WebRTC, we can implement remote audio and video call functions in Uniapp.

First, we need to introduce the relevant WebRTC library into the Uniapp project. You can use the uni-app plus plug-in to introduce the WebRTC plug-in through the uni.requireNativePlugin method. Then, we can use the API provided by WebRTC to establish audio and video connections.

The specific code examples are as follows:

// 引入WebRTC插件
const WebRTC = uni.requireNativePlugin('WebRTC')

// 创建 WebRTC 连接
const rtc = new WebRTC.RTC()

// 加入会议
rtc.joinRoom({
  roomId: 'room1',
  userId: 'user1',
  userName: '张三'
})

// 接收远端视频流
rtc.on('addRemoteStream', (stream) => {
  // 将远端视频流渲染到页面上的视频标签中
  const remoteVideo = document.getElementById('remoteVideo')
  remoteVideo.srcObject = stream
})

// 发送本地视频流
const localVideo = document.getElementById('localVideo')
navigator.mediaDevices.getUserMedia({ video: true, audio: true })
  .then((stream) => {
    localVideo.srcObject = stream
    rtc.addStream(stream)
  })

// 结束会议
rtc.leaveRoom()
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  1. WebSocket: WebSocket is a full-duplex communication protocol based on TCP. Using WebSocket, we can implement real-time message transmission and online collaboration functions in Uniapp.

First, we need to introduce the WebSocket library into the Uniapp project. WebSocket requests can be sent using the uni.request method. Then, we can listen to the WebSocket message event and send the message.

The specific code examples are as follows:

// 连接WebSocket服务器
const socket = new WebSocket('ws://localhost:8080')

// 监听消息事件
socket.onmessage = function(event) {
  const message = JSON.parse(event.data)
  // 处理接收到的消息
  handleReceivedMessage(message)
}

// 发送消息
function sendMessage(message) {
  socket.send(JSON.stringify(message))
}

// 处理接收到的消息
function handleReceivedMessage(message) {
  // 处理收到的消息
}

// 发送消息示例
const message = {
  type: 'text',
  content: 'Hello, Uniapp!'
}
sendMessage(message)
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Through the above code examples, we can implement remote conferencing and online collaboration functions in Uniapp. In actual use, functions can be expanded and optimized according to specific needs, such as adding audio and video control buttons, implementing screen sharing, etc. Hope these code examples can be helpful to you.

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