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Exploring the application of Redis in games

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Release: 2023-11-08 08:30:23
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Exploring the application of Redis in games

Exploration of the application of Redis in games

In recent years, with the vigorous development of the game industry, the number of concurrent visits to game servers has also increased. In order to achieve stable game operation and efficient data processing, developers began to seek a fast, reliable and easy-to-use database solution. As a high-performance in-memory database, Redis is gradually becoming an indispensable tool in game development.

Redis’ high-speed reading and writing capabilities and rich data structures make it widely used in games. Below we will explore some common Redis application scenarios in games and give specific code examples.

  1. Caching player data
    In massively multiplayer online games, player data is very important. Player's props, skills, mission progress and other information need to be read and written frequently, and storing these data in Redis' memory can greatly improve the access speed. The following is a simple example:
# 存储玩家数据
redis.hmset("player:1001",{"name":"张三","level":10,"gold":200})

# 获取玩家数据
player_data = redis.hgetall("player:1001")
print(player_data)
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  1. High-speed counter
    Games often require real-time statistics of player scores, experience and other data. Redis's atomic counter can easily complete this task.
# 初始化计数器
redis.set("score:1001", 0)

# 增加分数
redis.incrby("score:1001", 10)

# 获取分数
score = redis.get("score:1001")
print("玩家1001的分数为:", score)
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  1. Leaderboard
    The leaderboard in the game is one of the important functions that allows players to show their strength. Using the ordered set data structure of Redis, the ranking function can be easily implemented. The following is a simple example:
# 添加玩家分数到排行榜
redis.zadd("leaderboard", {"玩家A": 100, "玩家B": 200, "玩家C": 150})

# 获取排行榜前三名
leaderboard = redis.zrevrange("leaderboard", 0, 2, withscores=True)
print("排行榜前三名:", leaderboard)
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  1. Chat Room
    In multiplayer online games, players need to chat and communicate in real time. Using the publish and subscribe function of Redis, you can quickly build a simple chat room. The following is an example:
# 创建聊天室
def create_chatroom(name):
    pubsub = redis.pubsub()
    pubsub.subscribe(name)
    thread = pubsub.run_in_thread(sleep_time=0.1)
    return pubsub, thread

# 加入聊天室
def join_chatroom(chatroom, name):
    pubsub.subscribe(chatroom)
    thread = pubsub.run_in_thread(sleep_time=0.1)
    return pubsub, thread

# 发送消息
def send_message(pubsub, message):
    pubsub.publish(name, message)

# 接收消息
def receive_message(pubsub):
    for message in pubsub.listen():
        print("收到消息:", message)

# 创建聊天室并加入
pubsub, thread = create_chatroom("roomA")
join_chatroom(pubsub, "player1")

# 发送消息
send_message(pubsub, "大家好!")

# 接收消息
receive_message(pubsub)

#关闭聊天室
pubsub.unsubscribe()
thread.stop()
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Summary:
Redis, as a high-performance in-memory database, is widely used in games. By caching player data, implementing high-speed counters, and building rankings and chat rooms, the efficiency and user experience of the game can be greatly improved. The code examples mentioned above are just the tip of the iceberg of the application of Redis in games. Redis has more rich functions and uses waiting for developers to explore and apply. I hope this article can inspire readers and become interested in the application of Redis in game development.

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