How to implement texture fill and stroke (Fill And Stroke) in HTML5 Canvas_html5 tutorial skills
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Release: 2016-05-16 15:49:15
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Demonstrates HTML5 Canvas Fill and Stroke text effects, and how to implement texture filling and stroke based on Canvas.
1: Color filling and stroke Color filling can be achieved through fillStyle, and stroke color can be achieved through strokeStyle. A simple example is as follows:
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The code is as follows:
// fill and stroke text ctx.font = '60pt Calibri'; ctx.lineWidth = 3; ctx.strokeStyle = 'green'; ctx.strokeText('Hello World!', 20 , 100); ctx.fillStyle = 'red'; ctx.fillText('Hello World!', 20, 100);
2: Texture filling and Stroke HTML5 Canvas also supports texture filling. By loading a texture image and then creating a brush pattern, the API to create a texture pattern is ctx.createPattern(imageTexture, "repeat"); the second parameter supports four The values are "repeat-x", "repeat-y", "repeat", and "no-repeat", which means that the texture repeats or does not repeat along the X-axis, Y-axis, and XY direction respectively. The code for texture stroke and fill is as follows:
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