accept is a function commonly used in computer network programming, especially when using sockets for server-side programming. Its main purpose is to accept connection requests from clients. In Python's socket module, the prototype of the accept function is "socket.accept()".
accept is a function commonly used in computer network programming, especially when using sockets for server-side programming. Its main purpose is to accept connection requests from clients.
In Python's socket module, the prototype of the accept function is as follows:
socket.accept()
This function will block (or wait) until there is a client The client attempts to establish a connection with it. Once a client is connected, the accept function returns a tuple containing two elements. The first element is the new socket object, representing the connection to the client, and the second element is the client's address.
Example usage:
import socket def server_program(): # 创建一个TCP/IP套接字 server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 绑定到特定地址和端口 server_address = ('localhost', 12345) print('启动服务器在{}端口'.format(server_address)) server_socket.bind(server_address) # 监听连接 server_socket.listen(1) while True: print('等待连接...') client_socket, client_address = server_socket.accept() # 阻塞直到有连接 print('接受到来自{}的连接'.format(client_address)) # 处理客户端请求... # ... client_socket.close() if __name__ == '__main__': server_program()
In the above code, the server-side program will wait and accept connections from clients. When a client connects, the accept function returns a new socket (representing the connection to the client) and the client's address. You can then use the returned client_socket to communicate with the client.
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