Golang compilers include GC compiler, gccgo, TinyGo and llgo. Detailed introduction: 1. GC compiler, which is responsible for compiling Go language code into intermediate code, and then generates executable files through tools such as linkers; 2. gccgo, which provides a Go language front end and can be used to compile Go code into machine code. ; 3. TinyGo, extends the Go language to environments such as embedded systems and WebAssembly, and uses LLVM as the backend for compilation, etc.
The operating system for this tutorial: Windows 10 system, Go 1.20.1 version, DELL G3 computer.
In the field of Go language, the commonly used compilers and tools are mainly as follows:
1. GC compiler: GC The compiler is the official compiler of the Go language and is used to compile Go source code into machine code. It is responsible for compiling Go language code into intermediate code, and then generating executable files through tools such as linkers. GC The performance and optimization of the compiler are constantly improving, and it is one of the core compilers of the Go language.
2. gccgo: gccgo is a Go language compiler developed by the GNU project team and built on the basis of GCC. It provides a Go language front-end that can be used to compile Go code into machine code. with GC Compilers may have different compilation features and performance optimizations.
3. TinyGo: TinyGo is a Go language compiler designed for micro devices and WebAssembly. It is dedicated to extending the Go language to embedded systems and WebAssembly environment and use LLVM as the backend for compilation.
4. llgo: llgo is a Go language compiler based on LLVM. It compiles Go language code to LLVM IR and leverages LLVM The tool chain generates machine code. llgo can be used for cross-compilation of Go code and more complex optimization needs.
Listed above are several commonly used tools and compilers for compiling Go language. Each compiler has its own characteristics and applicable scenarios. Developers can choose the appropriate compiler based on project needs and underlying platform requirements. Different compilers may have differences in performance, debugging, cross-compilation, etc. Therefore, when selecting a compiler, you need to evaluate it based on specific scenarios.
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