Home Backend Development Golang Golang WebSocket Programming Guide: Building high-performance real-time applications

Golang WebSocket Programming Guide: Building high-performance real-time applications

Dec 18, 2023 am 09:51 AM
golang websocket real time application

golang WebSocket编程指南:构建高性能的实时应用

Golang WebSocket Programming Guide: Building high-performance real-time applications

Introduction:
With the rapid development of the Internet, the need for real-time communication is becoming more and more urgent. As a two-way communication protocol, WebSocket can establish a persistent connection between the browser and the server, providing an efficient and reliable solution for real-time applications. This article will introduce how to use Golang to build high-performance real-time applications and give specific code examples.

1. What is the WebSocket protocol?
The WebSocket protocol is a TCP-based protocol that establishes a persistent full-duplex connection between the browser and the server, allowing the server to actively communicate with the browser. Push data to achieve real-time communication. Compared with the traditional HTTP protocol, the WebSocket protocol has the following advantages:

  1. Compared with the HTTP protocol, the handshake process of the WebSocket protocol is simpler, reducing the delay in connection establishment.
  2. The WebSocket protocol can transmit data in both directions within a connection, reducing the overhead of transmitting data.
  3. WebSocket protocol supports cross-domain communication and can establish connections under different domain names to realize data sharing and exchange.

2. WebSocket Programming in Golang
As a high-performance programming language, Golang provides a convenient and easy-to-use standard library to handle WebSocket communication. The following is a sample code for a simple WebSocket server:

package main

import (
    "log"
    "net/http"

    "github.com/gorilla/websocket"
)

var upgrader = websocket.Upgrader{
    CheckOrigin: func(r *http.Request) bool {
        return true
    },
}

func main() {
    http.HandleFunc("/echo", echoHandler)
    log.Fatal(http.ListenAndServe(":8080", nil))
}

func echoHandler(w http.ResponseWriter, r *http.Request) {
    conn, err := upgrader.Upgrade(w, r, nil)
    if err != nil {
        log.Fatal("upgrade error:", err)
    }
    defer conn.Close()

    for {
        messageType, message, err := conn.ReadMessage()
        if err != nil {
            log.Println("read error:", err)
            break
        }
        log.Println("receive:", string(message))

        err = conn.WriteMessage(messageType, message)
        if err != nil {
            log.Println("write error:", err)
            break
        }
    }
}
Copy after login

In the above code, the WebSocket request is mapped to # through the http.HandleFunc function and the route /echo ##echoHandlerFunction. In the echoHandler function, we use websocket.Upgrader to upgrade the HTTP connection to a WebSocket connection and get a websocket.Conn instance. Implemented a simple WebSocket Echo server by reading messages from conn and writing the same messages.

3. Real-time chat room example

The above example only implements a simple message echo function. Below, we will show how to use Golang to build a real-time chat room where multiple users can communicate in real-time at the same time.

package main

import (
    "log"
    "net/http"

    "github.com/gorilla/websocket"
)

var upgrader = websocket.Upgrader{
    CheckOrigin: func(r *http.Request) bool {
        return true
    },
}

type Message struct {
    Username string `json:"username"`
    Content  string `json:"content"`
}

type Room struct {
    clients  map[*websocket.Conn]bool
    broadcast chan Message
    join     chan *websocket.Conn
    leave    chan *websocket.Conn
}

func (r *Room) start() {
    for {
        select {
        case conn := <-r.join:
            r.clients[conn] = true
        case conn := <-r.leave:
            delete(r.clients, conn)
            close(conn)
        case message := <-r.broadcast:
            for conn := range r.clients {
                err := conn.WriteJSON(message)
                if err != nil {
                    log.Println("write error:", err)
                    delete(r.clients, conn)
                    close(conn)
                }
            }
        }
    }
}

func main() {
    r := Room{
        clients:  make(map[*websocket.Conn]bool),
        broadcast: make(chan Message),
        join:     make(chan *websocket.Conn),
        leave:    make(chan *websocket.Conn),
    }

    go r.start()

    http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
        conn, err := upgrader.Upgrade(w, r, nil)
        if err != nil {
            log.Fatal("upgrade error:", err)
        }

        r.join <- conn

        defer func() {
            r.leave <- conn
        }()

        for {
            var message Message
            err = conn.ReadJSON(&message)
            if err != nil {
                log.Println("read error:", err)
                break
            }

            r.broadcast <- message
        }
    })

    log.Fatal(http.ListenAndServe(":8080", nil))
}
Copy after login
In the above code, we define a

Room type to manage connected clients. The Room type internally contains clients to save all connected clients, broadcast to broadcast messages, join and leave is used to handle client connections and disconnections.

In the

main function, we create a Room instance and start Room# through go r.start() ##Instance message processing coroutine. Map WebSocket requests to anonymous functions through the http.HandleFunc function and route /ws. In the anonymous function, we join the connection to the join channel of Room, and at the end of the function we leave the connection from leave of Room removed from the channel. At the same time, we use conn.ReadJSON and conn.WriteJSON to read and write messages in JSON format respectively. Conclusion:

This article gives a guide to building high-performance real-time applications by introducing the characteristics of the WebSocket protocol and how to use it in Golang. By providing specific code examples, readers can quickly get started with Golang WebSocket programming and apply real-time communication functions in projects. Hope this article helps you!

The above is the detailed content of Golang WebSocket Programming Guide: Building high-performance real-time applications. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

How to safely read and write files using Golang? How to safely read and write files using Golang? Jun 06, 2024 pm 05:14 PM

Reading and writing files safely in Go is crucial. Guidelines include: Checking file permissions Closing files using defer Validating file paths Using context timeouts Following these guidelines ensures the security of your data and the robustness of your application.

How to configure connection pool for Golang database connection? How to configure connection pool for Golang database connection? Jun 06, 2024 am 11:21 AM

How to configure connection pooling for Go database connections? Use the DB type in the database/sql package to create a database connection; set MaxOpenConns to control the maximum number of concurrent connections; set MaxIdleConns to set the maximum number of idle connections; set ConnMaxLifetime to control the maximum life cycle of the connection.

Golang framework vs. Go framework: Comparison of internal architecture and external features Golang framework vs. Go framework: Comparison of internal architecture and external features Jun 06, 2024 pm 12:37 PM

The difference between the GoLang framework and the Go framework is reflected in the internal architecture and external features. The GoLang framework is based on the Go standard library and extends its functionality, while the Go framework consists of independent libraries to achieve specific purposes. The GoLang framework is more flexible and the Go framework is easier to use. The GoLang framework has a slight advantage in performance, and the Go framework is more scalable. Case: gin-gonic (Go framework) is used to build REST API, while Echo (GoLang framework) is used to build web applications.

How to save JSON data to database in Golang? How to save JSON data to database in Golang? Jun 06, 2024 am 11:24 AM

JSON data can be saved into a MySQL database by using the gjson library or the json.Unmarshal function. The gjson library provides convenience methods to parse JSON fields, and the json.Unmarshal function requires a target type pointer to unmarshal JSON data. Both methods require preparing SQL statements and performing insert operations to persist the data into the database.

How to find the first substring matched by a Golang regular expression? How to find the first substring matched by a Golang regular expression? Jun 06, 2024 am 10:51 AM

The FindStringSubmatch function finds the first substring matched by a regular expression: the function returns a slice containing the matching substring, with the first element being the entire matched string and subsequent elements being individual substrings. Code example: regexp.FindStringSubmatch(text,pattern) returns a slice of matching substrings. Practical case: It can be used to match the domain name in the email address, for example: email:="user@example.com", pattern:=@([^\s]+)$ to get the domain name match[1].

Transforming from front-end to back-end development, is it more promising to learn Java or Golang? Transforming from front-end to back-end development, is it more promising to learn Java or Golang? Apr 02, 2025 am 09:12 AM

Backend learning path: The exploration journey from front-end to back-end As a back-end beginner who transforms from front-end development, you already have the foundation of nodejs,...

How to use predefined time zone with Golang? How to use predefined time zone with Golang? Jun 06, 2024 pm 01:02 PM

Using predefined time zones in Go includes the following steps: Import the "time" package. Load a specific time zone through the LoadLocation function. Use the loaded time zone in operations such as creating Time objects, parsing time strings, and performing date and time conversions. Compare dates using different time zones to illustrate the application of the predefined time zone feature.

Golang framework development practical tutorial: FAQs Golang framework development practical tutorial: FAQs Jun 06, 2024 am 11:02 AM

Go framework development FAQ: Framework selection: Depends on application requirements and developer preferences, such as Gin (API), Echo (extensible), Beego (ORM), Iris (performance). Installation and use: Use the gomod command to install, import the framework and use it. Database interaction: Use ORM libraries, such as gorm, to establish database connections and operations. Authentication and authorization: Use session management and authentication middleware such as gin-contrib/sessions. Practical case: Use the Gin framework to build a simple blog API that provides POST, GET and other functions.

See all articles