


Being held grudge by Ni Shuihan's intelligent NPC makes me feel bad...
"Ni Shui Han", which was the first to be launched on PC, has the reputation of "a breathing world", which attracts many fans of martial arts games and has become one of the popular IPs for domestic high-quality martial arts games. The game is endorsed by Wen Rui'an's three novel series: "Who is the Hero?", "Chivalrous Heroes of China", and "Four Famous Catchers", and uses exquisite 3D graphics to restore a vivid world of rivers and lakes.
With the high popularity of "Ni Shui Han", the mobile game version is also about to be released, and the testing activities are also in full swing. At the beginning of the second beta test of the mobile game version, it also attracted a lot of attention from players. The number of reservations on the entire network once exceeded 30 million, and it has been on the Weibo hot search list many times. At the same time, on the first day of the second test server, there were situations such as highly crowded servers and "queues to enter the game."
As for those who haven’t caught up with the second beta, you can wait for the open beta on June 30.
After experiencing it for a few days, Xiaolei had some opinions of his own about the game "Nishuihan Mobile Game".
(Picture from Lei Technology)
When "Jianghu Novel" It is actually not difficult to be a "Jianghu" with high-end game-level graphics. There are many excellent domestic martial arts novels, and they will often become "reference texts" for game developers. And through special design and adaptation, it is made into a "playable storybook". However, if you want Jianghu to "breathe", in addition to restoring the Jianghu in the novel, you also need to achieve enough details in terms of texture, freedom, storytelling, variability, etc.
The production team must be all "details freaks", so "Backwater Cold" was dubbed "The Breathing Jianghu".
(Picture from Lei Technology)
The screen is the "facade" of the mobile game and is where the player opens the game After the first contact part. How well the picture can be rated almost determines the "first impression" of the game in the player's mind. "Backwater" was born as a PC game and is famous for its cutting-edge graphics technology. It also retains many graphic details on the mobile terminal and will not significantly compromise on image quality due to the performance of the mobile platform.
(Picture from Lei Technology)
In the mobile version, we can also see three-dimensional light and shadow, Lush woods, well-proportioned ancient buildings, towns under the rainy sky, and textured water surfaces... "Backwater Cold Mobile Game" still vividly depicts the territory of the rivers and lakes taken from the Song Dynasty. Judging from the various depictions of the screen, I think it is not much inferior to the PC version of "Nishuihan". The expression of some landscape scenes is also more "fairy". The look and feel is still very pleasing, and you can complete the tasks well. I couldn’t help but find a place to “check in”.
(Picture from Lei Technology)
The most admirable thing is that NetEase is comparable to the "Nuan Nuan" level The character pinches the face, and the understanding of the texture of the satin fabric.
# I believe that everyone who has played NetEase games is already familiar with NetEase’s face pinching system. As long as you are willing to put more thought and time into character creation, there is no problem if you want to create a unique "ideal type" of your own. In addition, the texture performance of satin fabrics can be regarded as a highlight of "Backwater Cold Mobile Game". Under the high-definition picture quality, the textures of the characters' clothes are complex, and the reflection and texture are well done, giving it a sense of sight as real clothes.
(Picture from Lei Technology)
The character portrayal is also very delicate, so thin that even hair can be seen .
(Picture from Lei Technology)
At first, Xiao Lei was still somewhat resistant to the new game. , but in the end I accepted the "Nishuihan Mobile Game" and went online to run the map and complete tasks every day.
(Picture from Lei Technology)
But, in the game I think there is still room for improvement in the character's standby actions, and the developers need to spend more time perfecting the transitions in action.
With the blessing of AI, NPCs can also become "spirits" one day
The official seems to be interested in "Breathing Jianghu" I am very persistent and hope to bring more variability to "Nishuihan Mobile Game".
(Picture from Lei Technology)
No kidding, Xiao Lei I am a traditional person who has not kept up with the times. I have never experienced any high-tech related to AI. On the one hand, I am lazy, and on the other hand, a series of "environment construction" such as account application is quite troublesome. When I heard about the built-in AI technology for smart NPCs in Ni Shui Han Mobile Game, my first reaction was that NetEase was trying to play with the concept.
#This time NetEase has incorporated intelligence into the NPCs of the game.
Generally speaking, the NPC behaviors and voices in most large-scale games are arranged in advance by the developers and written in the data package. Regardless of whether there is an online update later, the NPC will only "step by step" work. After the player clears the level, the NPC's final "destination" is to become a "drench" in the game scene. Even if the player has nothing to do and goes to talk to an NPC, the content is set at the beginning of the game.
(Picture from Lei Technology)
Considering the size of the game, game manufacturers will rarely provide too much for NPCs. Multi-function and "play". After clearing the main plot of an open world game, there are only endless activities and tasks left, which Xiaolei finds very boring.
At this time, AI-empowered smart NPCs come into play. When you find some NPCs with dialogue bubbles near Bianjing Hongqiao, you can trigger chat by approaching them and interacting. For example, if this "Zhu Dachang" encounters a happy event and wants to share it with you, you can have a real-time conversation with the NPC through the chat box in the lower left corner of the screen, follow the topic, or say something to anger him. See all The user’s “linguistic charm”.
These intelligent NPCs also have a "random event" design between them. Bickering and quarrels between two NPCs often occur, and players can also join the chat at this time to "comment" on the farce between them. All in all, whether he is following the NPC's wishes or teasing according to his own ideas, Xiao Lei feels that it is much more fun than simply running the map and fighting.
(Picture from Lei Technology)
It’s just that the current version has freedom There are not many NPCs with dialogue functions. Most NPCs still have mechanical dialogues. It depends on the official improvement in the later stage. After all, it is not a small project to make all NPCs in the world have unique personality designs and language models.
This is not all, free dialogue design has also been added to the adventure exploration missions. The blind date of the six door guards Yi may be the best explanation of "fate is wonderful".
(Picture from Lei Technology)
Adventure events are all triggered by probability, and players need to pay more attention to the things on the screen Speech bubble.
(Picture from Lei Technology)
It’s interesting to say that Wei Yi’s “marriage” itself It was introduced by colleagues from Liumen, but in fact the blind date was a woman named "Bai Yu" whom Wei Yi met many years ago. Meeting old friends always causes farce. Wei Yi himself has a relatively low "emotional intelligence" and always makes Bai Yu angry. When they quarrel, he hides away and sulks. As a player, you need to act as a "peacemaker" between two people to enliven the atmosphere, or express your own opinions to help the two reconcile.
Speaking of recharging money, most of the things that need to be recharged are in dressing up. In fact, you can get a lot of good-looking costumes just through tasks and other means. Whether to recharge money or not depends on the player's mood. Of course, the battle pass also has some nice-looking costumes.
##(Picture from Lei Technology)
The gameplay itself is also There are many, including horizontal version of barrage shooting, horizontal version of action breakthrough, etc., combined with oriental characteristics elements, each copy can give a refreshing feeling.
(Picture from Lei Technology)
Xiao Lei once had this My experience is that when matching multiplayer dungeons, some players will dislike your character level and equipment, and then leave the team. Although this is normal and players have the right to choose to leave the team, when you encounter this kind of situation, you should be in a bad mood.
It just so happens that the single-player matching mechanism of "Nishuihan Mobile Game" meets the needs of "social phobia people" for their own entertainment.
Summary
After experiencing it for the past few days, Xiaolei finally discovered the core of "Nishuihan Mobile Game" Rather, it hopes to allow players to see a vivid world scene with rich story lines and emphasize scene exploration and "sightseeing", rather than letting players complete "KPIs" in the game every day like workers.
You can also find from some plot dialogues that some dialogue options require players to talk to NPCs and explore scenes more before they can be unlocked. Exploration and high degree of freedom are the essence of open world games. . Activities that are frequently explosive are not the best way to retain players. They are just "work content".
Various novel gameplays such as Jianghu identity, manor, and Jianghu are mixed in one game, which greatly weakens the proportion of fighting scenes. Qinggong, which extends from martial arts novels, also makes the entire sightseeing process more free and enjoyable.
(Picture from Lei Technology)
Xiao Lei only spends a little time on tasks and tasks online these days. In the dungeon, the rest is immersed in running the map, exploring scenes, adventures and mini-games, looking for some new ways to play. There is no shackles of activities or tasks, and there is no rush to complete certain "targets". The overall game is very relaxing. Therefore, "Nishuihan Mobile Game" is not an open world game in the traditional sense, but more like a "daily simulator" with a high degree of freedom. Personally, I am very interested in playing it.
(Picture from Lei Technology)
"Backwater Cold Mobile Game" depicts the various scenes of the market in "Along the River During the Qingming Festival", and uses a series of stories to tell players that there is no "savior" in the world, and players are all ordinary people among them, even if they have done something extraordinary. The heroic dream of Shaojianghu is still inseparable from ordinary daily life in the end.
To be honest, Xiaolei feels that there are still many areas that need to be improved and perfected in "Nishuihan Mobile Game", but these are already a topic for later. I dare not mess with whether it can truly make MMO great again. Conclusion, but as long as fans of martial arts games like it, then this game is already a success.
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