Recently, Zhang Haiyan, general manager of Microsoft Xbox Game AI, announced a cooperation agreement with Inworld AI, a digital human development company. Under this agreement, a series of development tools will be introduced to allow game developers to create artificial intelligence-based non-player characters (NPCs) for games
NPCs in the current game usually use preset dialogues, which makes players tired of NPC dialogue content. According to an internal survey cited by Microsoft Xbox from Inworld, 79% of players frequently interact with NPCs, but 28% of players believe that the current NPCs in the game "are difficult to respond correctly to player behavior", and 52% Players complain that the NPCs in the game "only repeat conversations"
The main purpose of Microsoft Xbox’s cooperation agreement with Inworld is to introduce an artificial intelligence-based “character engine” and Copilot Assistant
Microsoft Xbox stated that it will cooperate with Azure, Microsoft Research and other departments in the future to provide game developers with the most advanced AI tools. In addition, we will work with Xbox Studios and third-party studios to inspire imaginations about future games
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