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'Honkai: Star Rail' 1.6 Chaos Memories Level 12 Walkthrough

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Release: 2024-01-05 13:53:57
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How to pass the twelfth level of Chaos Memories in Collapse Star Railway 1.6? The twelfth floor of Chaos Memories in Collapsed Star Railroad 1.6 is an additional open floor starting from the new version. There will also be higher difficulties to challenge in the new floors. Some players may not know how to pass the twelfth floor. Okay, the editor below has compiled specific strategies for you, let’s take a look!

Honkai: Star Rail 1.6 Chaos Memories Level 12 Walkthrough

"Honkai: Star Rail" 1.6 Chaos Memories Twelve Level Walkthrough

3t in the first half, 5t in the second half,

Drinking Moon 3 1, Yukong 5, Stopping Cloud 6, Bailu 1 0

Mirror Current 0 0, Duck 0 1, Pella 6, Rakshasa 0 0

0 0 Drinking Moon You The first half of Fu Xuan should also be able to finish with 5t, because the impact of missing one life of my Sky Controller is a bit big. I could have killed it directly with 1t, 3e2r, but there is one less Sky Control buff, and I can’t kill it with 6 Sky Controllers and 2 Moon Drinkers. Consider adding a 1t crutch to send away to leave time for the second half.

Honkai: Star Rail 1.6 Chaos Memories Level 12 Walkthrough

In the second half, you should pay attention to the timing of switching rounds. It is best to leave enough speed for the second wave of bugs for you to move first. Don’t rush to defeat the boss in the second life. If you don't lose seconds, you should first clear out the mobs and wait for them to reach 5-6 layers of vulnerable damage before focusing on the fire.

My duck is a half-high speed of 162. At this speed, it is easier to get full buffs in the first round. The trouble with double medium speed is that the speed is close, which makes it difficult to duck e r in actual combat. Mirror flow.

In a high-pressure environment, you can't use Rakshasa to remove debuffs and restore blood. It's suitable for playing baby buses. The twelve-story high-speed duck is very important. It's best to be faster than the bugs, otherwise the two rounds of explosive bugs will directly send you away with both debuffs and control. Can't figure it out.

In short, I feel that the difficulty is not high. It is not difficult to pass the level if the civilian relics are good. You can copy my lineup and ideas. If you optimize it, you can finish it in about 5t, no problem.

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source:3dmgame.com
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