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Comparing link and import: What are their differences?

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Release: 2024-01-06 20:23:21
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Comparing link and import: What are their differences?

The debate between link and import: What’s the difference?

In development and programming, we often need to interact with other files or modules. In order to achieve this interaction, linking and importing are two commonly used methods. However, many people may not know the difference between link and import and when to use them. This article will introduce the difference between link and import in detail and provide code examples.

First, let’s understand the concept of link. Linking is the process of combining different object files together to form an executable file. When we use linking, multiple object files are merged into a whole so that the program can be executed correctly. In many programming languages, linking is automatically done by the compiler, and we only need to pass all dependent object files to the compiler. The following is an example in C language:

/* main.c */
#include <stdio.h>

int add(int a, int b);

int main() {
    int result = add(3, 4);
    printf("The result is %d
", result);
    return 0;
}

/* add.c */
int add(int a, int b) {
    return a + b;
}
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In the above code, the main.c file calls the function add defined in another source file add.c. When compiling, we need to pass both source files to the compiler.

Next, let us understand the concept of import. Importing is the process of loading an external module or library, which allows us to use functions, classes, or variables defined elsewhere in our code. The manner and syntax of importing may vary from programming language to programming language, but the basic concept remains the same. The following is a Python example:

# main.py
from math import sqrt

result = sqrt(25)
print("The result is", result)
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In the above code, we use Python's import statement to import the sqrt function in the math module. By importing a module, we can use various functions and variables in the module.

So, what is the difference between link and import?

First of all, link is completed at compile time, while import is completed at runtime. Linking occurs during compilation, combining different object files into a single executable file. Importing dynamically loads external modules when the program is running.

Secondly, link merges multiple target files into one executable file, while import just loads the external module into the current code so that we can use the functions and variables in it. During the linking process, the functions and variables of the target file will be merged into the final executable file, so there is no need to load it again at runtime. During the import process, the functions and variables of the external module will not be merged into the current code, but will be dynamically loaded when needed.

In addition, links are usually static and will not change once linked. Import is dynamic, and we can import or unload different modules as needed at runtime.

In practical applications, we need to clearly choose whether to link or import according to needs. If we want to dynamically load external modules while the program is running, or we need to interoperate with code written in other languages, then using import is a good choice. And if we just want to combine different source files into an executable file for one-time compilation and execution, then using link is more appropriate.

To sum up, link and import have their own uses and characteristics in programming. By understanding their differences, we can program and develop more flexibly and efficiently.

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