Home Backend Development Golang A comprehensive guide to mastering Go language data structures: from entry to mastery

A comprehensive guide to mastering Go language data structures: from entry to mastery

Jan 13, 2024 pm 03:45 PM
go language data structure Basic to advanced

A comprehensive guide to mastering Go language data structures: from entry to mastery

Learn data structures in Go language: from basic to advanced, specific code examples are required

[Introduction]
In the process of learning any programming language, It is very important to master the data structure. Data structure is the foundation of computer science. It provides us with methods to store and organize data so that we can process and operate data more efficiently. As a modern programming language, Go language also provides rich data structures and related operation methods. This article will provide an in-depth introduction to the data structures in the Go language to help readers understand and master the basic knowledge of data structures. It will also provide specific code examples to help readers actually use these data structures.

[1. Array]
Array is the simplest data structure, which can store a group of elements of the same type. In the Go language, we can define and use arrays in the following ways:

var arr [5]int // 定义一个长度为5的整型数组
arr[0] = 1    // 给数组的第一个元素赋值为1
fmt.Println(arr) // 输出整个数组
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[2. Slice]
A slice is an encapsulated data structure based on an array, and it has a more flexible length. and capacity. In the Go language, slices can be defined and used in the following ways:

var slice []int // 定义一个切片
slice = append(slice, 1) // 往切片中添加元素1
fmt.Println(slice) // 输出整个切片
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[3. Linked list]
The linked list is a dynamic data structure that connects a set of discontinuous memory blocks through pointers. together. In the Go language, linked lists can be implemented through custom structures and pointers:

type Node struct {
    value int
    next *Node
}

var head *Node // 定义链表的头指针
head = &Node{value: 1} // 创建一个节点并赋值为1
head.next = &Node{value: 2} // 创建一个节点并赋值为2,并将其指针赋给上一个节点的next
fmt.Println(head.value) // 输出链表的第一个节点的值
fmt.Println(head.next.value) // 输出链表的第二个节点的值
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[4. Stack]
The stack is a last-in-first-out (LIFO) data structure, similar to our daily A stack of dishes in life. In the Go language, you can use slices to implement the stack function:

var stack []int // 定义一个切片作为栈
stack = append(stack, 1) // 入栈
fmt.Println(stack[len(stack)-1]) // 输出栈顶元素
stack = stack[:len(stack)-1] // 出栈
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[5. Queue]
The queue is a first-in-first-out (FIFO) data structure, similar to queuing in our daily life Waiting scene. In Go language, you can use slices to implement queue functions:

var queue []int // 定义一个切片作为队列
queue = append(queue, 1) // 入队
fmt.Println(queue[0]) // 输出队首元素
queue = queue[1:] // 出队
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[6. Hash table]
A hash table is a data structure that uses a hash function to map keys to values. Search and insert operations can be performed quickly. In the Go language, you can use the map type to implement the function of a hash table:

var dict map[string]int // 定义一个map作为哈希表
dict = make(map[string]int) // 初始化哈希表
dict["one"] = 1 // 插入键值对
fmt.Println(dict["one"]) // 输出键对应的值
delete(dict, "one") // 删除键值对
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[7. Tree]
The tree is a non-linear data structure with the characteristics of hierarchical structure and recursive definition. . In the Go language, structures and pointers can be used to implement tree functions:

type TreeNode struct {
    value int
    left *TreeNode
    right *TreeNode
}

var root *TreeNode // 定义树的根节点
root = &TreeNode{value: 1} // 创建一个节点并赋值为1
root.left = &TreeNode{value: 2} // 创建一个节点并赋值为2,并将其指针赋给父节点的left
root.right = &TreeNode{value: 3} // 创建一个节点并赋值为3,并将其指针赋给父节点的right
fmt.Println(root.value) // 输出根节点的值
fmt.Println(root.left.value) // 输出左子节点的值
fmt.Println(root.right.value) // 输出右子节点的值
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[8. Figure]
The graph is a non-linear data structure consisting of nodes and edges. The relationship can be arbitrary. In the Go language, structures and slices can be used to implement graph functions:

type Graph struct {
    nodes []string
    edges [][]int
}

var g Graph // 定义一个图的结构体
g.nodes = []string{"A", "B", "C", "D"} // 定义节点集合
g.edges = [][]int{{0, 1}, {1, 2}, {2, 3}} // 定义边的集合
fmt.Println(g.nodes[0]) // 输出第一个节点
fmt.Println(g.edges[0][1]) // 输出第一条边的终止节点
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[Conclusion]
Through the introduction of this article, we have learned about the commonly used data structures in the Go language and their basic operations. method. Data structures are an important foundation in programming, and proficiency in data structures is crucial to writing efficient and reliable code. Through learning and practice, we can better utilize data structures to solve practical problems and write more elegant and efficient code. I hope this article can provide some help to readers in learning data structures in Go language.

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