January 12 news: Recently, the latest list published by the United States Trademark and Patent Office (USPTO) shows that Apple has successfully obtained a patent related to controller design. This controller uses Apple Pencil has a pen-like design, but has richer functions and can be used with a variety of devices such as headsets, Macs, iPhones, iPads, TVs, and game consoles.
As detailed in the patent document, the design of this controller is unique in that it can be broken down into two independent components, a feature that makes it particularly suitable for Apple Vision Companion controller for Pro head-mounted display devices. Inside the controller, a variety of sensors are integrated to achieve all-round perception of the controller's actions and environment.
Specifically, the controller is equipped with an inertial measurement unit with an accelerometer, which can capture various user action information, such as swiping, waving, writing, drawing, shaking, and rotating. In addition, it has built-in wireless communication circuits for data transmission and interaction with external devices such as head-mounted devices.
This controller also has a tracking function that can be tracked through optical sensors in external electronic devices. At the same time, it also has a variety of input devices, such as touch sensors, force sensors, and operating elements such as buttons, knobs, and rollers, providing users with diverse interaction methods. In addition, the addition of tactile output devices can provide tactile feedback to the user's hands and enhance the immersion of interaction.
In addition to the sensors mentioned above, the controller also integrates other types of sensors to collect information between the handheld controller, the user's hands interacting with the controller, and the surrounding environment interactive information. The collection of this information helps improve user experience and interaction accuracy.
In actual operation, this handheld controller can collect various information input by the user, including interaction information between the handheld controller and the surrounding environment, interaction information between the user's fingers or hands and the surrounding environment, and interaction information with the user. Interaction information related to the displayed virtual content, etc. This information will provide users with a more natural and intelligent interactive experience.
According to the editor’s understanding, Apple also showed the design schematics of multiple controllers in the patent. Figure 2 shows an illustrative system with a handheld controller that can be used with Vision Use it with multiple applications such as headsets such as Pro, iPhone or iPad, MacBook or desktop Mac, future smart glasses, and gaming devices. Figures 4 and 5 respectively show perspective views of two different designs of handheld controllers. These designs fully reflect Apple’s ultimate pursuit of product details and user experience.
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