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Master the application of data structures in Go language

Jan 18, 2024 am 10:56 AM
go language data structure application

Master the application of data structures in Go language

Understand the data structure and its application in Go language

As an open source, high-performance programming language, Go language has concise syntax, efficient concurrency model and A powerful type system, it is widely used in modern programming. As an important basic knowledge in computer science, data structure is also of great significance to the use and application of programming languages. This article will introduce common data structures in the Go language and illustrate its application scenarios through specific code examples.

1. Array

Array is one of the most common data structures in the Go language. It is a fixed-size container that can store elements of the same type. By accessing elements in the array through subscripts, operations such as traversing, searching, sorting, and modification can be performed.

The sample code is as follows:

package main

import "fmt"

func main() {
    var arr [5]int // 声明一个长度为5的整型数组
    arr[0] = 1     // 修改元素的值
    arr[2] = 3
    fmt.Println(arr) // 输出整个数组

    for i := 0; i < len(arr); i++ {
        fmt.Println(arr[i]) // 遍历数组并输出每个元素
    }
}
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2. Slice

A slice is a dynamic length reference to an array, which provides a convenient, flexible and efficient way to process collection data. Through the operation of slices, operations such as dynamic growth, appending, deletion and interception can be achieved.

The sample code is as follows:

package main

import "fmt"

func main() {
    // 声明一个切片,并初始化其中的元素
    nums := []int{1, 2, 3, 4, 5}
    fmt.Println(nums) // 输出整个切片

    // 切片追加元素
    nums = append(nums, 6)
    fmt.Println(nums)

    // 切片删除元素
    nums = append(nums[:2], nums[3:]...)
    fmt.Println(nums)

    // 切片截取
    subNums := nums[1:3]
    fmt.Println(subNums)
}
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3. LinkedList

The linked list is a common dynamic data structure. It consists of a series of nodes. Each node Both contain data and a pointer to the next node. Linked lists are suitable for insertion and deletion operations, but accessing elements requires traversing the linked list, which is less efficient.

The sample code is as follows:

package main

import "fmt"

type Node struct {
    data int
    next *Node
}

func printList(head *Node) {
    for head != nil {
        fmt.Println(head.data)
        head = head.next
    }
}

func main() {
    // 创建链表
    head := &Node{data: 1}
    a := &Node{data: 2}
    b := &Node{data: 3}

    head.next = a
    a.next = b

    // 遍历链表并输出每个节点的值
    printList(head)
}
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4. Stack

The stack is a last-in-first-out (LIFO) data structure, which is often used in programming to implement Scenarios such as expression evaluation, function calling and recursion. The stack can insert and delete data through operations such as push (into the stack) and pop (out of the stack).

The sample code is as follows:

package main

import "fmt"

type Stack struct {
    nums []int
}

func (s *Stack) Push(num int) {
    s.nums = append(s.nums, num)
}

func (s *Stack) Pop() int {
    if len(s.nums) == 0 {
        return -1
    }
    num := s.nums[len(s.nums)-1]
    s.nums = s.nums[:len(s.nums)-1]
    return num
}

func main() {
    // 创建栈并进行操作
    stack := Stack{}
    stack.Push(1)
    stack.Push(2)
    stack.Push(3)

    fmt.Println(stack.Pop())
    fmt.Println(stack.Pop())
    fmt.Println(stack.Pop())
}
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5. Queue (Queue)

Queue is a first-in-first-out (FIFO) data structure, which is often used in programming to implement Scenarios such as task scheduling, message delivery and caching. Queues can insert and delete data through operations such as enqueue and dequeue.

The sample code is as follows:

package main

import "fmt"

type Queue struct {
    nums []int
}

func (q *Queue) Enqueue(num int) {
    q.nums = append(q.nums, num)
}

func (q *Queue) Dequeue() int {
    if len(q.nums) == 0 {
        return -1
    }
    num := q.nums[0]
    q.nums = q.nums[1:]
    return num
}

func main() {
    // 创建队列并进行操作
    queue := Queue{}
    queue.Enqueue(1)
    queue.Enqueue(2)
    queue.Enqueue(3)

    fmt.Println(queue.Dequeue())
    fmt.Println(queue.Dequeue())
    fmt.Println(queue.Dequeue())
}
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The above are common data structures and their applications in the Go language. Through specific code examples, we can understand that different data structures are suitable for different scenarios. In actual programming, we can choose appropriate data structures for development according to specific needs to improve the performance and efficiency of the program.

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